VFX Techniques: Tracking Objects onto a Face
2h 42mIntermediate2013-01-28
Authors

Lee Lanier
Computer Animator
Course details
VFX Techniques introduces common yet critical visual effects techniques that are used in film and television shows on a regular basis. This installment shows how to build complex composites with Adobe After Effects and mocha, where motion graphics are mapped to live-action footage of an actor. Author Lee Lanier starts by combining rotoscoping and effects to digitally apply makeup to an actor to disguise motion tracking marks. Then discover how to transfer footage into mocha and generate planar tracking data that you can use to motion track graphics to the moving face of the actor. Plus, learn how to build and adjust motion graphics to create the look of a virtual tattoo and a pair of holographic heads-up glasses.
Learning objectives
Disguising tracking marks with rotoscoping and effects
Preparing footage for motion tracking
Planar motion tracking a face in mocha
Applying tracking data to artwork in After Effects
Fine-tuning motion tracking curves in After Effects
Animating text and graphic elements
Applying color and light effects
Batch rendering the final comp
Learning objectives
Disguising tracking marks with rotoscoping and effects
Preparing footage for motion tracking
Planar motion tracking a face in mocha
Applying tracking data to artwork in After Effects
Fine-tuning motion tracking curves in After Effects
Animating text and graphic elements
Applying color and light effects
Batch rendering the final comp
Skills covered
Visual EffectsMotion GraphicsAfter EffectsMotion Graphics and VFXAdobeDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
- 02 - Using the exercise files
- 03 - What you need to know about this course
1. Getting Started
- 04 - Breakdown of the final comp
- 05 - Review of the image sequences
- 06 - Setting up the project in After Effects
2. Applying Digital Makeup
- 07 - Rotoscoping tracking marks
- 08 - Disguising marks with grading and noise
- 09 - Rotoscoping the foreground
- 10 - Removing remaining track marks
3. Planar Tracking with mocha
- 11 - Preparing the footage for tracking
- 12 - Setting up a mocha project
- 13 - Planar tracking a face
- 14 - Adjusting planar surfaces
- 15 - Looking at the Curve Editor
4. Importing and Applying Tracking Data
- 16 - Importing track data from mocha
- 17 - Adjusting corner pin curves
- 18 - Fine-tuning tracked artwork
- 19 - Adding a second tracking layer in mocha
- 20 - Offsetting the planar surface
5. Preparing a Motion Graphic Heads-Up Display
- 21 - Animating an artificial camera
- 22 - Animating text
- 23 - Wrapping up the motion graphics
6. Adjusting Tracked Artwork and 3D Layers
- 24 - Tracking the heads-up display
- 25 - Fabricating geometry and shadows
- 26 - Adding highlights and light effects
7. Color Grading and Rendering
- 27 - Applying color and light effects
- 28 - Batch rendering the final comp
- 29 - Looking at the final scene
Conclusion
- 30 - Next steps