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UXPin for UX Design

UXPin for UX Design

3h 29mIntermediate2020-01-30

Authors

Tom Green

Tom Green

Teacher, Author, Professor

Course details

Explore UXPin, the collaborative product design tool that allows you to create and present wireframes, mockups, and prototypes. Instructor Tom Green starts with a review of how to set up UXPin, then shows how to import existing artwork and start to create wireframes. See how to add interactivity and motion to prototypes to simulate real-world app experience, and how to share prototypes and documentation with a team and workgroup.

Topics include:
- Getting started with UXPin
- Creating artwork
- Creating a low-fidelity wireframe
- Building a high-fidelity prototype
- Adding interactivity and motion
- Practical UXPin projects
- Sharing a prototype

Skills covered

UXPinUser Interface PrototypingUser ExperienceProject

Concepts

0. Introduction

  • 01 - UXPin for UX design
  • 02 - Exercise files
  • 03 - What you should know

1. Getting Started with UXPin

  • 04 - UXPin Dashboard
  • 05 - UX documents
  • 06 - Review of the UXPin interface
  • 07 - Using the view options
  • 08 - Create a new document
  • 09 - Using the library
  • 10 - Creating and using components
  • 11 - Fonts and the UXPin text element
  • 12 - Adding layers
  • 13 - Using the UXPin Smart Grid
  • 14 - Import video
  • 15 - Previewing a project

2. Create a Low-Fidelity Wireframe

  • 16 - Create user flow diagrams
  • 17 - Adding device screens
  • 18 - Create a content wireframe
  • 19 - Create a low-fidelity wireframe
  • 20 - Adding pages
  • 21 - Adding screen transitions

3. Creating Artwork for UXPin

  • 22 - Create assets in Photoshop
  • 23 - Create assets in Sketch
  • 24 - Using the Pen tool
  • 25 - Importing artwork
  • 26 - Working with color
  • 27 - Creating imaging effects
  • 28 - Editing a design system

4. Building a High-Fidelity Prototype

  • 29 - Adding content
  • 30 - Creating a component
  • 31 - Using states
  • 32 - Adding scrolling
  • 33 - A component teacher trick

5. Adding Interactivity and Motion

  • 34 - Adding interactions
  • 35 - Create hot spots
  • 36 - Using multistate elements
  • 37 - Using data in UXPin
  • 38 - Adding animations
  • 39 - Animating state changes

6. Practical UXPin Projects

  • 40 - Create an accordion menu
  • 41 - Create a navigation drawer
  • 42 - Create a pop down menu
  • 43 - Create navigation using UXPin elements
  • 44 - Design a carousel
  • 45 - Add interactivity to a carousel
  • 46 - Style elements with custom CSS

7. Sharing Your Prototype

  • 47 - Using the share menu
  • 48 - Export color and type styles to JSON
  • 49 - Exporting your project

Conclusion

  • 50 - Next steps

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