UXPin: Developer Workflow
57mIntermediate2019-04-15
Authors

Emmanuel Henri
Executive with 20+ years of experience in programming and design
Course details
Discover how to use UXPin for a developer workflow. Learn how to design and iterate through ideas for apps and interactions. In this course, Emmanuel Henri introduces the UXPin tools specifically for developers and shows how to leverage them in a day-to-day workflow. You can learn how to import assets from other design tools; build and finalize screens; create design systems that other designers and developers can leverage; and create documentation and design specs for implementation. Plus, learn how to create iterations that incorporate changes from the review process.
Learning objectives
Starting a project
Building assets
Playing with interactions
Creating a design system
Exploring dev specs and styles
Creating new iterations
Learning objectives
Starting a project
Building assets
Playing with interactions
Creating a design system
Exploring dev specs and styles
Creating new iterations
Skills covered
UXPinUser Interface PrototypingUser ExperienceProject
Concepts
0. Introduction
- 01 - Design, prototype, and collaborate all with UXPin
- 02 - What you should know
1. Introduction to Design
- 03 - Introduction to the developer workflow
- 04 - Install and initial project
2. Build Assets in UXPin
- 05 - Overview of the design tools
- 06 - Build a screen
- 07 - Finalize the second screen
- 08 - Use of variables in designs
- 09 - Play with interactions
3. Work with a Design System
- 10 - Introduction to design systems
- 11 - Work with colors and typography
- 12 - Work with assets and UI patterns
- 13 - Share a design system
4. Developer Tools
- 14 - Overview of the UXPin tools for developers
- 15 - Explore documentation
- 16 - Delve into dev specs and styles
- 17 - Create new iterations
Conclusion
- 18 - Next steps