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Migrating from AutoCAD to Fusion 360

Migrating from AutoCAD to Fusion 360

2h 59mIntermediate2018-01-29

Authors

Jomarc Baquiran

Jomarc Baquiran

Mechanical Design Engineer and CAD Evangelist

Course details

AutoCAD users who are migrating to Fusion 360 will encounter tools, terminology, and workflows that may differ from what they're used to. Although both are Autodesk products, AutoCAD and Fusion 360 are dissimilar in several ways. This course explores the key elements of Fusion 360 that every experienced AutoCAD user needs to know before moving their work to Fusion 360. Instructor Jomarc Baquiran helps to prepare you to make the switch by going over similarities and differences between AutoCAD and Fusion 360, how to model and assemble 3D components, how to create 2D drawings, and more.

Learning objectives
Similarities and differences between AutoCAD and Fusion 360
Collaborating in Fusion Team and A360
Sketch constraints
Creating and modifying tools
Design intent
Assembling parts and components
Creating 2D drawings
Importing AutoCAD files
Exporting a drawing to DWG

Skills covered

MigratingFusion 360AutoCAD2D Drafting and DrawingBIMProduct and Industrial DesignAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and Illustration

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - Using the exercise files

1. Getting Started

  • 03 - Similarities and differences between AutoCAD and Fusion 360
  • 04 - Collaborating in Fusion Team and A360
  • 05 - Fusion 360 file types
  • 06 - The user interface
  • 07 - Navigating in a model

2. Constraints and 3D Part Modeling

  • 08 - Sketch mode environment
  • 09 - Sketch constraints - Horizontal, vertical, and collinear
  • 10 - Sketch constraints - Coincident, concentric, and midpoint
  • 11 - Sketch constraints - Parallel, perpendicular, and tangent
  • 12 - Sketch constraints - Equal, symmetry, fix, and curvature
  • 13 - Sketch profiles and fully constrained
  • 14 - Design intent
  • 15 - Create tools - Sketch-based extrude and revolve
  • 16 - Create tools - Sketch-based loft and sweep
  • 17 - Create tools - Sketch rib and web
  • 18 - Modify tools - Press pull
  • 19 - Modify tools - Chamfer and fillet
  • 20 - Modify tools - Draft and shell
  • 21 - Modify tools - Combine
  • 22 - Modify tools - Replace face, split face, and split body

3. Assemble Parts and Components in Fusion 360

  • 23 - Creating components
  • 24 - Inserting a component into an assembly
  • 25 - The joint origin
  • 26 - Joint motion types - Rigid, cylindrical, and joint
  • 27 - Joint motion types - Pin-slot, slider, and ball
  • 28 - Joint motion types - Planar

4. Creating 2D Drawings in Fusion 360

  • 29 - Before creating a new drawing
  • 30 - Drawing views
  • 31 - Geometry annotations
  • 32 - Dimensions and text
  • 33 - Exploded assembly drawing
  • 34 - Applying appearance
  • 35 - Scene settings

5. Working with AutoCAD Files

  • 36 - Importing with 2D AutoCAD file
  • 37 - Importing an AutoCAD 3D file
  • 38 - Applying joints to components
  • 39 - Completing the assembly
  • 40 - Exporting a drawing to DWG
  • 41 - Importing and exporting DXF

Conclusion

  • 42 - Next steps

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