Learning Silhouette
2h 7mBeginner2020-07-27
Authors

Lee Lanier
Computer Animator
Course details
Boris FX Silhouette offers powerful tools for masking, rotoscoping, motion tracking, and paint fixing, which are important cornerstones of visual effects compositing. This course provides motion graphics and visual effects artists with a solid introduction to Silhouette, allowing them to quickly master its core tools, functions, and workflows. Instructor Lee Lanier demonstrates techniques such as drawing, editing, and animating masks; isolating a foreground with Power Matte; keying a green screen with zMatte; point and planar tracking; painting; image and time warping; and color grading. Each chapter contains step-by-step projects featuring high-quality example footage, helping you understand how to transition the techniques to real-world workflows.
Topics include:
Setting up a Silhouette project
Working with nodes, objects, layers, and mattes
Masking
Rotoscoping
Keying a green screen
Point tracking
Applying tracking data
Tracking masks
Painting
Animating transforms
Warping images and time
Color grading and color matching
Topics include:
Setting up a Silhouette project
Working with nodes, objects, layers, and mattes
Masking
Rotoscoping
Keying a green screen
Point tracking
Applying tracking data
Tracking masks
Painting
Animating transforms
Warping images and time
Color grading and color matching
Skills covered
Visual EffectsMotion Graphics and VFXLearning
Concepts
0. Introduction
- 01 - Boris FX Silhouette
- 02 - Overview of Silhouette
- 03 - How to use the exercise files
- 04 - Reloading missing footage
1. Workflow
- 05 - The Silhouette interface
- 06 - Setting up a project
- 07 - Working with nodes
- 08 - Working with objects, layers, and mattes
- 09 - Optimizing, playing back, and rendering
2. Rotoscope
- 10 - Masking
- 11 - Additional masking techniques
- 12 - Rotoscoping
3. Key and Matte
- 13 - Isolating a foreground with shapes
- 14 - Keying a green screen with zMatte
- 15 - Adjusting alpha mattes and spill suppressing
- 16 - Using secondary mattes
4. Motion Track
- 17 - Point tracking
- 18 - Applying tracking data
- 19 - Connecting Composite nodes
- 20 - Tracking masks
- 21 - Planar tracking
5. Paint Fix
- 22 - Introduction to the Paint node
- 23 - Additional paint techniques
6. Transform and Warp
- 24 - Animating properties and transforms
- 25 - Overview of image warping tools
- 26 - Time warping
7. Grade and Adjust
- 27 - Color matching
- 28 - Adding film, video, and stylistic effects
Conclusion
- 29 - Next steps