Fusion: Creating Motion Graphics
3h 54mIntermediate2016-10-25
Authors

Adam Crespi
Educator and Trainer in 3D applications for computer-generated imagery
Course details
Producing great motion graphics requires a great toolset. Blackmagic Design Fusion provides a rich, full-featured compositing environment to bring together video footage, 3D animation, and graphics, text, and photos in a fully three-dimensional space. And best of all, the non-Studio version is completely free. In this course, Adam Crespi shows how to create an identity bumper in Studio 8 by compositing and animating a variety of assets. Starting with the raw elements, he assembles a composition and animates a camera in the scene. From there, he adds lights, particles, a painted logo, and post effects, and then renders the final bumper. Each step of the process is rich with object lessons that are applicable to the variations that a compositor will face in the real world.
Learning objectives
Importing and layering footage
Creating a camera and setting up a renderer
Animating cameras in 3D space
Adding a particle system
Lighting the scene
Adding effects like depth of field and motion blur
Painting a logo
Adding text
Rendering the final composite
Learning objectives
Importing and layering footage
Creating a camera and setting up a renderer
Animating cameras in 3D space
Adding a particle system
Lighting the scene
Adding effects like depth of field and motion blur
Painting a logo
Adding text
Rendering the final composite
Skills covered
Blackmagic Design FusionBlackmagic Design2D AnimationAnimation and IllustrationDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
- 02 - Using the exercise files
- 03 - What you should know
1. Importing and Layering Footage
- 04 - Nodes vs. layers
- 05 - Importing project footage
- 06 - Evaluating footage and setting the color space
- 07 - Layering footage using Merge nodes
- 08 - Creating an initial camera
- 09 - Adjusting an animation in Fusion
2. Lighting the Scene
- 10 - Creating and adjusting spotlights to showcase elements
- 11 - Sequencing clips on the timeline
- 12 - Adjusting footage on the timeline
- 13 - Adding an underlay to organize the flow
3. Adding Particles
- 14 - Creating an emitter and shaping the particles
- 15 - Adjusting particle properties
- 16 - Adjusting the particle system and adding forces
- 17 - Creating a particle renderer
4. Animating Cameras in 3D Space
- 18 - Animating a camera
- 19 - Color Correction
- 20 - Adding glow
- 21 - Creating custom transitions
5. Adding Post Effects and Final Polish
- 22 - Loading and merging EXR footage
- 23 - Adding depth of field
- 24 - Implementing motion blur
- 25 - Creating a custom transition
6. Using Paint to Create a Logo
- 26 - Painting a logo
- 27 - Merging painted logo into the comp
- 28 - Animating paint elements
- 29 - Adding glow and post effects
7. Adding Text and Rendering
- 30 - Creating text
- 31 - Setting the text color and style
- 32 - Animating the text
- 33 - Rendering the final composite
Conclusion
- 34 - Next steps