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Fusion: Creating Motion Graphics

Fusion: Creating Motion Graphics

3h 54mIntermediate2016-10-25

Authors

Adam Crespi

Adam Crespi

Educator and Trainer in 3D applications for computer-generated imagery

Course details

Producing great motion graphics requires a great toolset. Blackmagic Design Fusion provides a rich, full-featured compositing environment to bring together video footage, 3D animation, and graphics, text, and photos in a fully three-dimensional space. And best of all, the non-Studio version is completely free. In this course, Adam Crespi shows how to create an identity bumper in Studio 8 by compositing and animating a variety of assets. Starting with the raw elements, he assembles a composition and animates a camera in the scene. From there, he adds lights, particles, a painted logo, and post effects, and then renders the final bumper. Each step of the process is rich with object lessons that are applicable to the variations that a compositor will face in the real world.

Learning objectives
Importing and layering footage
Creating a camera and setting up a renderer
Animating cameras in 3D space
Adding a particle system
Lighting the scene
Adding effects like depth of field and motion blur
Painting a logo
Adding text
Rendering the final composite

Skills covered

Blackmagic Design FusionBlackmagic Design2D AnimationAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - Using the exercise files
  • 03 - What you should know

1. Importing and Layering Footage

  • 04 - Nodes vs. layers
  • 05 - Importing project footage
  • 06 - Evaluating footage and setting the color space
  • 07 - Layering footage using Merge nodes
  • 08 - Creating an initial camera
  • 09 - Adjusting an animation in Fusion

2. Lighting the Scene

  • 10 - Creating and adjusting spotlights to showcase elements
  • 11 - Sequencing clips on the timeline
  • 12 - Adjusting footage on the timeline
  • 13 - Adding an underlay to organize the flow

3. Adding Particles

  • 14 - Creating an emitter and shaping the particles
  • 15 - Adjusting particle properties
  • 16 - Adjusting the particle system and adding forces
  • 17 - Creating a particle renderer

4. Animating Cameras in 3D Space

  • 18 - Animating a camera
  • 19 - Color Correction
  • 20 - Adding glow
  • 21 - Creating custom transitions

5. Adding Post Effects and Final Polish

  • 22 - Loading and merging EXR footage
  • 23 - Adding depth of field
  • 24 - Implementing motion blur
  • 25 - Creating a custom transition

6. Using Paint to Create a Logo

  • 26 - Painting a logo
  • 27 - Merging painted logo into the comp
  • 28 - Animating paint elements
  • 29 - Adding glow and post effects

7. Adding Text and Rendering

  • 30 - Creating text
  • 31 - Setting the text color and style
  • 32 - Animating the text
  • 33 - Rendering the final composite

Conclusion

  • 34 - Next steps

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