Figma Essential Training
1h 37mBeginner2025-02-27
Authors

Brian Wood
Web Developer, Author, and Trainer
Course details
Learn how to use Figma, the collaborative interface design tool. This course introduces the features and concepts you’ll need to know to start your first user experience (UX) design project in Figma. Find out how to create new files, segment your project for multiple screens and devices, and start adding content, including shapes, images, drawing, effects, and text. Instructor Brian Wood shows you how to work smarter—not harder—using Figma features like layers, reusable formatting, and components. In the final chapters, you can add interactions to the mix to build functional prototypes that really tell the whole story of your design to collaborators and clients. By the end of this course, you’ll also be prepared to use the latest AI features in Figma to speed up your design workflow.
Skills covered
Figma Inc.FigmaInteraction DesignUser ExperienceEssential Training
Concepts
0. Introduction
- 01 - Using Figma for UX design
- 02 - What you can learn
- 03 - Using the exercise files
- 04 - What is Figma
1. Get Started with Figma
- 05 - Sign up for Figma
- 06 - Set up local fonts
2. Setting Up Your Figma File
- 07 - Create a new Figma file
- 08 - Setting right click preferences
- 09 - Create and edit frames
- 10 - Create pages
- 11 - Create designs quickly with AI
3. Adding Content
- 12 - Create shapes
- 13 - Combine and edit shapes
- 14 - An intro to drawing in Figma
- 15 - Adding images
- 16 - Hide parts of content with a mask
- 17 - Get creative with effects
- 18 - Import content from UI kits
- 19 - Add and format text
4. Work Smarter in Figma
- 20 - Organize with layers
- 21 - Save formatting you can reuse
- 22 - Reuse content with components
- 23 - Resize content with constraints
5. Prototyping in Figma
- 24 - An intro to prototyping
- 25 - Start prototyping
- 26 - Exporting from Figma
Conclusion
- 27 - Next steps