Designing Product Interaction
57mBeginner2025-04-10
Authors

Diane Cronenwett
Specializing in solving complex design problems
Course details
Embark on a comprehensive journey through the world of design thinking and user experience (UX) design for interactive digital products in this course with industry expert Diane Cronenwett. Join Diane as she leads a deep dive through the design thinking framework for problem-solving, using a real-life case study example. Learn how to conduct research with your target users, craft personas, and develop journey maps to visualize your customers' most pressing challenges. Transform understanding into actionable insights and create tangible interactive experiences. Understand the fundamental user interface (UI) design principles, principles of usability, and interactive prototyping techniques. Check out this course to gain the skills to create user-centered designs that provide seamless, intuitive experiences to address your business needs.
Skills covered
Interaction DesignUX DesignProduct and Industrial DesignUser ExperiencePersonaProduct and ManufacturingWeb Development
Concepts
0. Introduction
- 01 - The power of interaction design
1. Introduction to Design Thinking
- 02 - Design thinking for problem solving
- 03 - Case study - Software as a service (SaaS)
2. Product Definition, Ideation, and Frameworks
- 04 - Design thinking for product development
- 05 - Understand customer behaviors and goals
- 06 - Identify and synthesize customer insights
- 07 - Develop customer personas
- 08 - Visualize customer journey maps
3. Uncovering and Identifying Business Problems
- 09 - User centered product requirements
- 10 - Ideation for user experience
- 11 - Plan user flows
- 12 - Gathering feedback
4. Usability and Design Paradigms
- 13 - Create an information architecture
- 14 - Cognitive load and Gestalt principles
- 15 - Usability factors in the user experience
- 16 - Fitts's law, affordance, and guiding principles
5. User Interface Design and Prototyping
- 17 - Fundamentals of user interface design
- 18 - User interface components and elements
- 19 - Low fidelity design with Figma
- 20 - Interactive prototyping with Figma
Conclusion
- 21 - Next steps