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DaVinci Resolve Guru: Hardware for Color Correction

DaVinci Resolve Guru: Hardware for Color Correction

3h 12mIntermediate2017-01-09

Authors

Robbie Carman

Robbie Carman

Colorist, Online Editor, Author, Apple Certified Trainer

Patrick Inhofer

Patrick Inhofer

Professional Film and Video Colorist

Course details

In video, hardware choices often impact software performance. DaVinci Resolve color correction workstations are custom built with this dependency in mind. The hardware you choose impacts the file formats you can work in, your real-time playback capacity, and your speed. Spend some time learning about your choices and maximize the performance of your system—before you build it—in this installment of DaVinci Resolve Guru. Join colorists Robbie Carman and Patrick Inhofer as they look at hardware considerations and components for Resolve systems, including GPUs and CPUs, video monitors, control surfaces, and other accessories. Learn about UHD 4K displays and emerging HDR technologies, as well as all the extras that make a dedicated colorist's life that much easier, like bias lights, GPU expanders, and input devices. Robbie and Patrick share practical knowledge about building a Resolve system that will allow you to work quickly and efficiently for years to come.

Learning objectives
Understanding Linux, Mac, and Windows Resolve systems
Key hardware components: CPU, RAM, and GPU
Video reference monitors
Control surfaces
Hardware accessories for color correction

Skills covered

DaVinci ResolveBlackmagic DesignVideo EditingVideoDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - What you should know before watching this course

1. Types of Resolve Systems

  • 03 - Resolve Studio vs. Resolve
  • 04 - Mac
  • 05 - Windows
  • 06 - Linux
  • 07 - About the Blackmagic Resolve Configuration Guide

2. Key Hardware Components

  • 08 - Processors and RAM
  • 09 - Hard drives
  • 10 - GPUs
  • 11 - I O devices
  • 12 - Media type considerations
  • 13 - 4K+ hardware considerations

3. Video Reference Monitors

  • 14 - What's a reference monitor and why is it so important
  • 15 - Common display technologies
  • 16 - Understanding connection types
  • 17 - Common color spaces and gamma
  • 18 - UHD and HDR reference monitors

4. Control Surfaces

  • 19 - Why use a control surface
  • 20 - Tangent control surfaces
  • 21 - Avid Artist Color
  • 22 - JL Cooper
  • 23 - DaVinci Resolve Control Surface

5. Hardware Accessories

  • 24 - Bias lights and other lighting solutions
  • 25 - GPU expanders
  • 26 - X-keys and Razer
  • 27 - Input mice
  • 28 - Tablet and keyboard

Conclusion

  • 29 - Additional resources

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