Compositing Zombies in NUKE
2h 40mIntermediate2016-01-28
Authors

Steve Wright
Senior Visual Effects Compositing Artist
Course details
Practice your NUKE skills and prepare for the zombie apocalypse in this NUKE Compositing tutorial. Along with the green-screen zombie clip and graveyard plate supplied in the exercise files, you'll use NUKE's keying, color correction, and effects tools to make a zombie rise from the grave and animate the glow of an approaching zombie hoard.
First you'll learn how to apply a quick key with Primatte, and enhance the zombie with realistic blood, red eyes, and fangs. Then, turning to the graveyard plate, you'll make a day-for-night color correction and add interactive lighting. Finally, you'll composite the key, plate, and effects and finalize the shot, using color correction and a push in effect. The process is broken down into easy-to-watch five-minute videos, rich in valuable VFX production techniques from compositing guru Steve Wright.
Learning objectives
Keying the zombie
Adding a garbage matte
Adding effects
Turning a daytime shot into a nighttime graveyard
Adding interactive lighting effects
Compositing the zombie
Applying final color correction
First you'll learn how to apply a quick key with Primatte, and enhance the zombie with realistic blood, red eyes, and fangs. Then, turning to the graveyard plate, you'll make a day-for-night color correction and add interactive lighting. Finally, you'll composite the key, plate, and effects and finalize the shot, using color correction and a push in effect. The process is broken down into easy-to-watch five-minute videos, rich in valuable VFX production techniques from compositing guru Steve Wright.
Learning objectives
Keying the zombie
Adding a garbage matte
Adding effects
Turning a daytime shot into a nighttime graveyard
Adding interactive lighting effects
Compositing the zombie
Applying final color correction
Skills covered
NukeThe FoundryCompositingVisual EffectsMotion Graphics and VFXProject
Concepts
1. Overview of the Project
- 01 - Project overview
- 02 - Using the exercise files
2. Keying the Zombie
- 03 - Keying the zombie
- 04 - Adding a garbage matte
- 05 - Spill suppression and color correction
3. Adding Zombie Effects
- 06 - Enhancing the bloody parts
- 07 - Making the zombie eyes
- 08 - Tracking the zombie eyes
- 09 - Making the zombie fangs
- 10 - Tracking the zombie fangs
4. Building the Nighttime Graveyard
- 11 - Tracking the sky matte
- 12 - Clamping the sky
- 13 - Day-for-night color correction
5. Adding the Background Headstone Glows
- 14 - Building the headstone masks
- 15 - Tracking the headstone masks
- 16 - Timing the headstone glow animation
6. Adding the Zombie Headstone Glow
- 17 - Building the headstone masks
- 18 - Setting the individual stone brightness
- 19 - Adding a photorealistic falloff
- 20 - Building the headstone corner masks
- 21 - Building the zombie glow
7. Compositing the Zombie
- 22 - Positioning the zombie in the graveyard
- 23 - Creating holdouts for the hands
- 24 - Fixing the exposed arms
- 25 - Adding the front glow
8. Finishing the Shot
- 26 - Final color correction
- 27 - Adjusting the background green glows
- 28 - Adjusting the foreground green glows
- 29 - Adding the edge blur and push-in effects