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Build Spring Boot Apps with the Kotlin Programming Language

Build Spring Boot Apps with the Kotlin Programming Language

7h 48mIntermediate2019-01-30

Authors

Matt Greencroft

Matt Greencroft

Matt Greencroft is a full-time trainer and software development consultant.

Course details

Kotlin is an exciting programming language that's concise, has immutable variables, and almost always gets rid of null pointer exceptions. If you're a Java developer looking to get started with Kotlin, then this course is for you. Join instructor Matt Greencroft as he demonstrates how to build high-quality Spring Boot applications with Kotlin, specifically the version of Kotlin that runs on the Java Virtual Machine (JVM). As Matt covers a range of key concepts—from classes to loops—he explains how each Kotlin feature compares to the equivalent one in Java.

Learning objectives
Creating a new Kotlin project
Working with strings
Data types in Kotlin
Creating and calling top-level functions
Creating classes
Collections
Throwing exceptions
Class inheritance
Java interoperability
Functional programming
Using JUnit with Kotlin

Skills covered

Spring BootKotlinMobile Device ManagementWeb Development ToolsFull-Stack Web DevelopmentWeb DevelopmentProgramming LanguagesNetwork and System AdministrationOpen SourceSoftware DevelopmentOne-Off

Concepts

1. Introduction

  • 01 - Introduction
  • 02 - What is Kotlin
  • 03 - Installing IntelliJ
  • 04 - Configuring IntelliJ

2. Working with Strings

  • 05 - Creating a new Kotlin project
  • 06 - Variable declaration syntax
  • 07 - Inferring variable types and println
  • 08 - Using string templates
  • 09 - Multiple line strings

3. Other Variable Types

  • 10 - Using the Double type and determining class types
  • 11 - The Int data type
  • 12 - Other data types
  • 13 - Casting in Java
  • 14 - Casting in Kotlin
  • 15 - Chapter review

4. Nullable Variables

  • 16 - Creating variables that can contain a null value
  • 17 - Methods that work with nullable parameters
  • 18 - The null-safe and non-null asserted operators
  • 19 - The Nothing object type

5. Functions

  • 20 - The function syntax and the Unit object
  • 21 - Creating and calling top-level functions
  • 22 - Single expression functions
  • 23 - Using named parameters and optional parameters
  • 24 - Other aspects of functions in Kotlin

6. Classes

  • 25 - Project structure and packages
  • 26 - The class declaration and class-level attributes
  • 27 - Instantiating a class and accessing class-level attributes
  • 28 - Creating a simple constructor
  • 29 - Secondary constructors
  • 30 - Alternative class design
  • 31 - Overriding getters and setters
  • 32 - Functions within a class
  • 33 - Static functions
  • 34 - Data classes

7. Practical Exercise 1

  • 35 - Explaining the challenge
  • 36 - Solution walk-through

8. If and Object Equality

  • 37 - The if keyword as an expression
  • 38 - Using if to do a null-safe check
  • 39 - The let function
  • 40 - Object equality and the when expression

9. Ranges and Looping

  • 41 - The while loop
  • 42 - Using for to loop through a collection
  • 43 - Destructuring with a for loop
  • 44 - Looping with a range

10. Collections

  • 45 - Mutable collections with immutable variables
  • 46 - Immutable lists
  • 47 - Mutable lists
  • 48 - Maps and sets
  • 49 - Working with arrays

11. Practical Exercise 2

  • 50 - Explaining the challenge
  • 51 - Solution walk-through

12. Exceptions and the try-catch Block

  • 52 - Exceptions are unchecked
  • 53 - Throwing exceptions
  • 54 - try as an expression
  • 55 - use as an expression (try with resources)

13. Testing

  • 56 - Using JUnit with Kotlin
  • 57 - The Kotlin test assertions
  • 58 - Testing for exceptions

14. Polymorphism and Inheritance

  • 59 - Creating and implementing interfaces
  • 60 - Class inheritance
  • 61 - Creating custom exceptions
  • 62 - Extension functions

15. Java Interoperability

  • 63 - Instantiating classes and providing values to non-nullable variables
  • 64 - Using data classes
  • 65 - Using immutable lists
  • 66 - Exception handling
  • 67 - Using static functions
  • 68 - Importing a Kotlin JAR file into a Java project

16. Getting Started with Spring Boot

  • 69 - Creating a project with the Spring Initializr
  • 70 - A hello world controller
  • 71 - Auto-restarting an application
  • 72 - Overview of the case study
  • 73 - Creating views and backing beans
  • 74 - Connecting views to controller functions
  • 75 - Adding services
  • 76 - Posting to a controller
  • 77 - Dependency injection
  • 78 - Revisiting backing beans

17. Functional Programming

  • 79 - Functional programming overview
  • 80 - Methods that take function parameters the Java way
  • 81 - Methods that take function parameters the Kotlin way
  • 82 - Functional programming with lists
  • 83 - filter and flatMap
  • 84 - reduce and fold
  • 85 - Working with maps

18. Getting Started with Hibernate

  • 86 - Adding the Hibernate dependencies
  • 87 - The challenge of creating entities
  • 88 - Persisting data to a database

19. Practical Exercise 3

  • 89 - Step 1 - Explaining the challenge
  • 90 - Solution walk-through
  • 91 - Mappings between entities
  • 92 - Upgrading the view
  • 93 - Step 2 - Explaining the challenge
  • 94 - Solution walk-through
  • 95 - Step 3 - Explaining the challenge
  • 96 - Solution walk-through

20. Reflection

  • 97 - The concept of reflection
  • 98 - Inspecting properties and functions
  • 99 - A practical use for reflection
  • 100 - Thank you and goodbye

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