Autodesk Inventor: Product Design Workflow
1h 42mIntermediate2015-11-17
Authors

Jana Schmidt
Education Leader, Professional Development Provider
Course details
So you've completed the Inventor Essential Training. Now you're looking for a challenging project to lock in your new skills. This course is for you: a retro product design project for a vintage beverage caddy. Jana Schmidt walks through a typical product design workflow in Inventor—sketching, modeling parts, building assemblies, and producing final drawings—all in the context of an eye-catching design.
Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.
Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation
Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.
Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation
Skills covered
InventorProduct and Industrial DesignAutodeskProduct and ManufacturingDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know
- 03 - Exercise files
1. Inventor UI and File Management
- 04 - Review of Inventor workflow and file types
- 05 - Inventor user interface review
- 06 - Setting up the project file (.IPJ)
2. Creating and Modifying the Beverage Caddy Parts
- 07 - Overview of caddy parts and project approach
- 08 - Modeling the caddy base using the Extrude and Hole commands
- 09 - Modeling a caddy foot using the Revolve command
- 10 - Modeling a ring support using the Sweep command
- 11 - Modeling a ring support using the Pattern command
- 12 - Modeling a glass tumbler using loft
- 13 - Completing the tumbler using loft and shell
- 14 - Modeling the caddy arm using the Mirror command
3. Assembling the Beverage Caddy
- 15 - Overview - Placing and constraining the model parts in an assembly
- 16 - Placing and grounding the caddy base, constraining the feet to the base
- 17 - Creating the ring support subassembly using the Pattern command
- 18 - Creating holes in the caddy base using the Hole and Pattern commands
- 19 - Constraining the ring support subassembly
- 20 - Constraining the arm to the base
- 21 - Placing and constraining the tumblers
- 22 - Adjusting materials and appearance to taste
- 23 - Modifying the caddy handle with extrude cut
- 24 - Adding a handle with Freeform tools
4. Creating a Rendered Image and Animation of the Caddy Project
- 25 - Overview of the rendering and animation tools in Inventor
- 26 - Creating an exploded view of the caddy
- 27 - Recording and exporting an animation of the caddy assembly
- 28 - Creating a rendered image of the caddy assembly
- 29 - Creating a technical drawing of the caddy
Conclusion
- 30 - Next steps