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Autodesk Inventor: Product Design Workflow

Autodesk Inventor: Product Design Workflow

1h 42mIntermediate2015-11-17

Authors

Jana Schmidt

Jana Schmidt

Education Leader, Professional Development Provider

Course details

So you've completed the Inventor Essential Training. Now you're looking for a challenging project to lock in your new skills. This course is for you: a retro product design project for a vintage beverage caddy. Jana Schmidt walks through a typical product design workflow in Inventor—sketching, modeling parts, building assemblies, and producing final drawings—all in the context of an eye-catching design.

Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.

Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation

Skills covered

InventorProduct and Industrial DesignAutodeskProduct and ManufacturingDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - What you should know
  • 03 - Exercise files

1. Inventor UI and File Management

  • 04 - Review of Inventor workflow and file types
  • 05 - Inventor user interface review
  • 06 - Setting up the project file (.IPJ)

2. Creating and Modifying the Beverage Caddy Parts

  • 07 - Overview of caddy parts and project approach
  • 08 - Modeling the caddy base using the Extrude and Hole commands
  • 09 - Modeling a caddy foot using the Revolve command
  • 10 - Modeling a ring support using the Sweep command
  • 11 - Modeling a ring support using the Pattern command
  • 12 - Modeling a glass tumbler using loft
  • 13 - Completing the tumbler using loft and shell
  • 14 - Modeling the caddy arm using the Mirror command

3. Assembling the Beverage Caddy

  • 15 - Overview - Placing and constraining the model parts in an assembly
  • 16 - Placing and grounding the caddy base, constraining the feet to the base
  • 17 - Creating the ring support subassembly using the Pattern command
  • 18 - Creating holes in the caddy base using the Hole and Pattern commands
  • 19 - Constraining the ring support subassembly
  • 20 - Constraining the arm to the base
  • 21 - Placing and constraining the tumblers
  • 22 - Adjusting materials and appearance to taste
  • 23 - Modifying the caddy handle with extrude cut
  • 24 - Adding a handle with Freeform tools

4. Creating a Rendered Image and Animation of the Caddy Project

  • 25 - Overview of the rendering and animation tools in Inventor
  • 26 - Creating an exploded view of the caddy
  • 27 - Recording and exporting an animation of the caddy assembly
  • 28 - Creating a rendered image of the caddy assembly
  • 29 - Creating a technical drawing of the caddy

Conclusion

  • 30 - Next steps

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