ZBrush: 3D Printing

ZBrush: 3D Printing

1h 14mIntermediate2014-05-30

Authors

Ryan Kittleson

Ryan Kittleson

CG Artist who teaches 3D modeling, sculpting, and printing

Course details

Prepare your models for 3D printing with ZBrush, the popular program for 3D modeling and digital sculpting. Learn how to measure your models with real world units, so everything prints at the right size; save on material costs by hollowing out your models; and make sure your colors print true. Author/artist/3D aficionado Ryan Kittleson also shares some advanced tips and tricks for getting the best results from your particular printer.

Learning objectives
Combining multiple objects
Sizing an object with real-world units
Fixing parts that are too thin
Cutting models into smaller pieces
Making models hollow
Working with color 3D prints

Skills covered

3D SculptingZBrushPixologicVisualization and Real-TimeAnimation and IllustrationDeep Dive (X:Y)

Concepts

Introduction

  • Welcome
  • Using the exercise files
  • What you should know before watching

Preparing Models for 3D Printing

  • Deciding on hollow or solid 3D prints
  • Reducing polygon count with Decimation Master
  • Managing Polygroups and SubTools

Working with Scale and Distance

  • Measuring distances in ZBrush
  • Sizing an object
  • Dealing with scale offset
  • Measuring minimum thicknesses
  • Fixing parts that are too thin
  • Cutting models into smaller pieces
  • Using the 3D Print Exporter

Making Hollow Models with Panel Loops

  • Cutting a hole in the model
  • Creating wall thickness with Panel Loops
  • Fixing problems with Panel Loops
  • Maximizing polygonal detail

Hollowing out a Model with Dynamesh Shelling

  • Using Dynamesh for shelling
  • Making a subtraction object
  • Hollowing models with Create Shell

Working with Color 3D Printing

  • Preparing the model for UV layout
  • Laying out UVs with UVmaster
  • Exporting for color 3D printing

Conclusion

  • Where to go from here
40,000 Toman