Special offers now — see discounted courses.
day
:
hour
:
min
:
sec
See special offers
Unreal: Creating Visualization Cinematics

Unreal: Creating Visualization Cinematics

47mIntermediate2019-08-22

Authors

Joel Bradley

Joel Bradley

3D Artist, Trainer on 3ds Max and Maya

Course details

Cinematics allow artists to highlight key components of a design to tell the story of a home or building concept. As these sequences allow you to quickly show clients what you've been working on—or show off key areas of a project that might otherwise go unnoticed—cinematics are a critical component of any architectural presentation. Unreal has a powerful toolset for creating cinematics that can help artists take their architectural visualization projects to the next level. In this course, learn how to leverage this toolset to create, enhance, and render out cinematics in Unreal. Learn how to work with the Sequencer Editor, create sweeping camera moves, add fades and cuts, and more.

Learning objectives
What is the Sequencer?
Adding a cinematic camera to a level
Using a crane camera
Creating a level sequence
Adding a master sequence
Keyboard shortcuts for the Sequencer
Playing a sequence via Blueprints

Skills covered

Unreal EngineEpicAugmented RealityRenderingMotion Graphics and VFX3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Why cinematics are important
  • 02 - Taking a look at the visualization space
  • 03 - Skills needed to complete this course

1. Understanding the Sequencer and Cameras

  • 04 - What is the Sequencer
  • 05 - Deciding on a workflow
  • 06 - Camera types in Unreal
  • 07 - Adding a cinematic camera to a level
  • 08 - Building a camera track
  • 09 - Using a crane camera

2. Creating a Cinematic

  • 10 - Creating a level sequence
  • 11 - Spawned vs. possessable cameras
  • 12 - Using the Sequencer UI
  • 13 - Animating a cinematic move
  • 14 - Adding a cut track to a sequence
  • 15 - Adding a master sequence

3. Enhancing Your Edit

  • 16 - Sequencer cheat sheet
  • 17 - Affecting actors per camera shot
  • 18 - Adding fades and cuts

4. Final Delivery

  • 19 - Playing a sequence via Blueprints
  • 20 - Rendering out your final cinematic

Conclusion

  • 21 - Next steps

About us

LyndaKade is a leading learning platform that helps people learn business, software, technology, and creative skills to achieve personal and professional goals.

Phone numberAparat ChannelTelegram SupportTelegram ChannelInstagram Page

All rights to this site belong to LyndaKade.

Terms of Service|Privacy Policy

نماد الکترونیک enamad در صورت اتصال با آی‌پی داخل کشور، نمایش داده خواهد شد.
logo-samandehi - لوگو ساماندهی
Zarinpal
Zibal