Unreal: AR Visualization 01 Basic Concepts

Unreal: AR Visualization 01 Basic Concepts

41mIntermediate2020-05-26

Authors

Emmanuel Henri

Emmanuel Henri

Executive with 20+ years of experience in programming and design

Course details

Explore the Unreal Engine by Epic Games and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the first in a three-part series, instructor Emmanuel Henri covers the definition of augmented reality and the requirements of an AR project, and shows how to set up and get started using the Unreal Engine. He demonstrates how to add models, lights, and more before showing how to deploy the scene to iOS and Android.

Topics include:
Exploring augmented reality (AR) concepts
Installing Unreal Engine
Setting up a project in Unreal
Building an AR scene
Importing models into Unreal
Adding elements into a scene
Deploying an AR scene
Running the application
Exploring the Debug menu

Skills covered

Unreal EngineEpicAugmented RealityRenderingMotion Graphics and VFX3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

Introduction

  • Basic concepts of AR in Unreal
  • What you should know

Overview

  • Understanding AR and interactions
  • Understanding ARKit requirements
  • Understanding ARCore requirements

Setting up AR

  • Installing Unreal
  • Setting up your project in Unreal
  • Setting up additional configuration
  • Exploration of the base elements

Building AR Scenes

  • Importing your models into Unreal
  • Adding elements into your scene
  • Adding origin to your scene
  • Exploring lights

Deploying AR

  • Installing Android Studio
  • Deploying to Android
  • Installing Xcode
  • Deploying to iOS

Conclusion

  • Next steps
40,000 Toman