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Spatial Mixing in Dolby Atmos using Pro Tools

Spatial Mixing in Dolby Atmos using Pro Tools

2h 42mBeginner2023-03-09

Authors

Evan Sutton

Evan Sutton

Music Producer, Engineer, Composer, and Sound Programmer

Course details

Curious about what Dolby Atmos is and what it can do for your sound mixes and music creation? In this course, Evan Sutton covers the basics of mixing music on an immersive soundstage using Pro Tools and the Dolby Atmos format, and how to creatively leverage spatial audio techniques for aesthetic richness and depth in your mixes. Evan starts with showing you how to set up Pro Tools and the Dolby Atmos software. He explains how to configure a Pro Tools session for spatial mixing, how to process and add effects to spatial tracks, and covers techniques for better positioning static elements and creating movement in a 3D soundstage. Evan also shares some of his favorite tips and tricks for success when it comes to mixing on various Atmos hardware devices. Lastly, he shows you some best practices for exporting—including loudness considerations, dynamic range, and assuring your mixes produce a consistent experience across a variety of devices.

Skills covered

Audio MixingLogic ProPro ToolsMusic ProductionAvidDigital Audio WorkstationsAppleAudio and MusicProject

Concepts

0. Introduction

  • 01 - Mixing in three dimensions
  • 02 - Evan's template for setting up Dolby Atmos

1. System Setup and Prologue

  • 03 - Introduction to Atmos and Dolby Renderer setup
  • 04 - Pro Tools setup for Dolby Atmos

2. Spatial Session Setup

  • 05 - Session and Pro Tools I O setup for spatial audio
  • 06 - Binaural Settings and Timecode setup
  • 07 - Setting up beds
  • 08 - Setting up object masters
  • 09 - Session templates for spatial audio

3. Spatial Mixing Setup

  • 10 - What are you doing here anyway
  • 11 - Exporting stems from a stereo mix
  • 12 - Importing mix stems and setting up with VCAs and groups
  • 13 - Referencing and loudness requirements

4. Deep in the Mix

  • 14 - Static placement of elements in surround
  • 15 - The proper use of LFEs
  • 16 - EQ and compression tips for Atmos projects
  • 17 - Main sidechain setup and mix bus compression
  • 18 - Parallel processing part 1 - Reverb and space
  • 19 - Parallel processing part 2 - Modulation FX

5. Finishing the Mix

  • 20 - Referencing the stereo mix and mix bus EQ
  • 21 - Creating movement using objects and automation
  • 22 - Dialing in the loudness of your project

6. Exporting and Delivering the Mix

  • 23 - Bouncing for loudness
  • 24 - Exporting a reference mix
  • 25 - Final steps

Conclusion

  • 26 - Next steps

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