Sound Design for Motion Graphics

Sound Design for Motion Graphics

2h 52mIntermediate2015-06-24

Authors

Scott Hirsch

Scott Hirsch

NYU Professor, Sound Designer, Film and Video Editor, Audio Engineer

Course details

Editors and motion graphics artists create visually stunning graphics; however, without a compelling sound design, their hard work can fall flat. Luckily, Adobe Audition CC offers a variety of tools to import, sculpt, and finesse your sound design while working with the motion graphics video in the timeline.

This course is based on a 30-second graphics project, which is used to demonstrate concepts ranging from sound selection and spotting to sound creation and manipulation. Along the way, author Scott Hirsch provides an in-depth look at Audition's Multitrack and Waveform Editors, as well as the process of round-tripping a project to Premiere Pro. Plus, he'll show how to create your own riveting sound effects from scratch and start building a library you can use for future projects.

Learning objectives
Evaluating and spotting to picture
Finding and selecting sounds
Adding sounds to the timeline
Working in the Waveform Editor
Using real-time clip and track effects
Layering sound
Sculpting sound
Building a library of custom effects
Mixing and exporting the mix

Skills covered

Sound DesignAuditionPremiere ProAudio and MusicVideoPersonaAdobe

Concepts

Introduction

  • Welcome
  • What can sound design do for me
  • Using the exercise files

Getting Started

  • Starting out in Audition
  • Strategizing an approach for sound design
  • Using markers to spot to picture

Working with Sound Effects Files

  • Searching sound effects libraries efficiently
  • Adding sounds to the Timeline
  • Stretching and shrinking sound effects to picture

Enhancing with Effects Processing

  • Working with sound in the Waveform Editor
  • Using real-time clip effects for sound design
  • Reversing and editing clips for effect
  • Using real-time track effects for sound design
  • Creating motion through sound
  • Working with tonal vs. nontonal sounds

Creating Your Own Custom Effects

  • Layering sound for heightened impact
  • Spectral filtering for effect
  • Sculpting sound from nothing with Doppler and Distortion
  • Sculpting sound with Chorus and Guitar Suite
  • Building your own custom library

Mixing and Finishing

  • Mixing techniques
  • Exporting from Audition
  • Archiving and revision techniques

Conclusion

  • Next steps
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