Sketching for UX Designers
1h 35mIntermediate2021-08-25
Authors
Matt Corrall
Design Director and UX Designer
Course details
When you think of UX design, you probably think of the digital aspects. But one key skill that’s often underestimated in UX design is sketching by hand. Sketching can often reveal aspects of your ideas that will make your designs more engaging and help you explore and communicate new ideas that yield real benefits. This course with UX designer Matt Corrall is for anyone working in or simply interested in honing skills in UX design. He starts with the very basics of sketching, so you don’t need to be an experienced sketcher or have any special artistic talent. Matt guides you through his own workflow of sketching in his work, breaks down different sketching techniques, and explains why and when to use them. He also provides some design and sketching exercises so you can practice on your own. If you’re looking to unlock some new skills to broaden, inspire, and enhance your UX design projects and workflow, grab some pens and paper and join Matt in this course.
Skills covered
DrawingUX DesignUser ExperiencePersonaGraphic DesignAnimation and IllustrationWeb Development
Concepts
0. Introduction
- 01 - Sketching for UX designers
1. Sketching and Design
- 02 - Why we sketch
- 03 - When to sketch
- 04 - Tools you'll need
- 05 - Digital tools
- 06 - Choosing the right fidelity
2. Basic Techniques
- 07 - Breaking down a mockup
- 08 - Warming up
- 09 - Getting started on the sketch
- 10 - Line weights
- 11 - Sketching variants
- 12 - Hatching, cross-hatching, and shading
- 13 - Markers
- 14 - Challenge - Design brief
- 15 - Solution - Design critique
3. Other Sketching Formats
- 16 - Example - Capture sheets
- 17 - 3D and perspective
- 18 - Hatching and shadows
- 19 - Example - Storyboards
- 20 - Drawing people simply
- 21 - Annotations and labels
- 22 - Digital sketching
Conclusion
- 23 - What's next with your sketching