Sculpting and Painting a Head in Cinema 4D
1h 5mIntermediate2014-01-20
Authors

Christopher Broeska
Animator and Executive Producer at FUSE Animation
Course details
Facial features are the some of the most difficult to model realistically—especially the skinfolds, wrinkles, and complexion changes that occur with age. But with the awesome sculpting and painting tools in CINEMA 4D, you can create realistic character busts. Join Chris Broeska as he shows how to use CINEMA 4D's exciting sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.
Learning objectives
Roughing out a first pass
Enhancing wrinkles and folds
Painting with the Stamp Brush
Painting in layers
Learning objectives
Roughing out a first pass
Enhancing wrinkles and folds
Painting with the Stamp Brush
Painting in layers
Skills covered
CINEMA 4DMAXON3D AnimationRenderingMotion Graphics and VFX3D ModelingProjectVisualization and Real-TimeAECProduct and ManufacturingAnimation and Illustration
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know before watching this course
- 03 - Using the exercise files
1. Sculpting an Old Man
- 04 - Setting up to sculpt
- 05 - Roughing out a first pass
- 06 - Roughing out wrinkles in the second pass
- 07 - Enhancing wrinkles and folds in the third pass
- 08 - Focusing on the forehead in the fourth pass
- 09 - Painting with the Stamp brush in the fifth pass
- 10 - Cooking the final maps
2. Body Painting an Old Man
- 11 - Getting everything in place to paint
- 12 - Painting a reddish skin layer
- 13 - Painting a dark skin layer
- 14 - Painting a light skin layer
- 15 - Blending the layers together
Conclusion
- 16 - Next steps