Running Effective Design Critiques
53mBeginner2023-04-24
Authors

Tom Green
Teacher, Author, Professor
Course details
Most people want and appreciate feedback and constructive criticism about their work—until they get it. If done poorly, a critique can be a negative, counterproductive experience where egos and emotions clash, where neither the presenter nor reviewer have a clear idea of what needs to be done. In this course, Tom Green shows you how to create a positive critique experience. Whether you’re working on web designs, print designs, UX projects, or art, Tom gives you pro tips based on input he’s received in his career that will help you run more effective, empathetic critique sessions. He explains what makes an effective critique (and what doesn’t), ground rules for inclusive critiques, and how to target your critiques around key aspects of the subject. He addresses user, usability, and accessibility critiques, and covers the key differences in critiquing print, web, and mobile projects.
Skills covered
Adobe XDCoaching and MentoringCommunicationLeadership SkillsProjectAdobeProfessional DevelopmentLeadership and Management
Concepts
0. Introduction
- 01 - Conducting design critiques
- 02 - What you should know
1. Design Critiques, Examined
- 03 - What is a critique
- 04 - Why critiques are important
- 05 - Ground rules for design critiques
2. Targeting a Critique
- 06 - User-centric critiquing
- 07 - Usability-centric critiquing
- 08 - Accessibility-centric critiquing
3. How to Critique Work
- 09 - Critiquing print designs
- 10 - Critiquing web designs
- 11 - Critiquing mobile designs
Conclusion
- 12 - Next steps