Revit to Unity for Architecture, Visualization, and VR
1h 33mIntermediate2020-03-20
Authors

Logan Smith
Licensed Architect, Certified Passive House Consultant, VR Specialist
Course details
Are you underutilizing your 3D models? Would you like to showcase architecture and engineering by transforming your Revit files into virtual reality experiences? Join Logan Smith and explore strategic export methods for Revit files. Logan covers how to get Revit files ready for export, use the export views, link to a model, and reassign mapping. Then he shows how to import files into Unity and set up scenes. He also demonstrates how to begin visualization processes and prepare for more advanced Unity work that is covered in other courses.
Learning objectives
Preparing a Revit model for export
Setting up export views
Linking the model into 3ds Max
Remapping UVW
Organizing Unity projects
Importing and creating materials
Topography and context
Adjusting sunlight
Fly-through cameras
First-person walk-throughs
Room-scale VR
Learning objectives
Preparing a Revit model for export
Setting up export views
Linking the model into 3ds Max
Remapping UVW
Organizing Unity projects
Importing and creating materials
Topography and context
Adjusting sunlight
Fly-through cameras
First-person walk-throughs
Room-scale VR
Skills covered
Real-TimeGame DevelopmentUnityRevitArchitectural VisualizationCivil EngineeringAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationSoftware DevelopmentOne-Off
Concepts
0. Introduction
- 01 - Underutilizing your 3D models
- 02 - What you should know
1. Export from Revit
- 03 - Prepare your Revit model for export
- 04 - Set up your export views
- 05 - Export geometry
- 06 - Export IFC for BIM pipelines
2. 3ds Max
- 07 - Link model into 3ds Max
- 08 - Remap UVW
3. Import Geometry into Unity
- 09 - Get to know the Unity interface
- 10 - Organization in Unity projects
- 11 - Import the geometry
- 12 - Place geometry in a scene
- 13 - Search and replace elements
- 14 - Topography and context
4. New BIM Imports
- 15 - IFC to Unity via Tridify
- 16 - Working with Tridify metadata
5. Materials and Lighting
- 17 - Introduction to materials in Unity
- 18 - Import and create materials
- 19 - Add materials to your scene
- 20 - Introduction to lighting in Unity
- 21 - Adjust your sunlight
6. Player Controls
- 22 - Fly-through camera
- 23 - First-person walkthrough
- 24 - Room-scale VR
Conclusion
- 25 - Next steps