Revit 2026: Essential Training for Architects
15h 31mBeginner2025-07-10
Authors

Paul F. Aubin
Author and Consultant
Course details
Autodesk Revit is the industry-standard tool for practicing building information modeling, or BIM. In this course, author and consultant Paul Aubin introduces you to all of the essential skills you need to begin using Revit to create architectural projects. This course is designed for learners who have no prior Revit experience. Master the fundamentals that you need to get started, as well as good work habits. Deep dive into the core concepts used in Revit, the basics of its user interface, starting a project, and modeling basics. Explore ways to include a variety of elements in your project, such as links, groups, stairs and railings, walls, families, rooms, and much more. Plus, learn about schedules and tags, annotation, and detailing, as well as how to share your work. When you complete this course, you will have all the essential skills you need to begin creating architectural projects using Revit.
Skills covered
Architectural DesignRevitArchitectural VisualizationCivil EngineeringAutodesk3D ModelingVisualization and Real-TimeEssential TrainingAECProduct and ManufacturingAnimation and Illustration
Concepts
0. Introduction
- 01 - Revit 2026 for architecture
- 02 - Imperial or metric and the exercise files
- 03 - What is Revit
- 04 - Understanding Revit release versions and file formats
1. Core Concepts
- 05 - Introducing building information modeling (BIM)
- 06 - Working on one model with many views
- 07 - Understanding the Revit element hierarchy
- 08 - Editing elements within the Revit hierarchy
- 09 - Exploring the Revit sample model
2. The Basics of the User Interface
- 10 - The home screen
- 11 - Getting familiar with the user interface
- 12 - Choosing your display theme
- 13 - View navigation
- 14 - Selection
- 15 - Configuring Revit options
- 16 - Accessing a multi-user project using Worksharing
3. Starting a Project
- 17 - Creating a new project from a template
- 18 - Configuring a new project
- 19 - Configuring save and backup options
- 20 - Adding levels
- 21 - Adding grids
- 22 - Refining a layout with temporary dimensions
- 23 - Adding columns
- 24 - Purging a file
- 25 - Using keyboard shortcuts
4. Modeling Basics
- 26 - Adding walls
- 27 - Wall properties and types
- 28 - Using snaps
- 29 - Configuring a working view
- 30 - Locating walls
- 31 - Using the Modify tools
- 32 - Adding doors and windows
- 33 - Adding plumbing fixtures and other components
- 34 - Wall joins
- 35 - Using constraints
5. Links and Groups
- 36 - Linking AutoCAD DWG files
- 37 - Linking CAD civil engineering files
- 38 - Creating topography from a DWG link
- 39 - Controlling line weight settings of CAD links
- 40 - Linking a PDF
- 41 - Creating Revit links - Custom positioning
- 42 - Creating Revit links - Origin to origin
- 43 - Rotating and aligning a Revit link
- 44 - Establishing shared coordinates
- 45 - Managing links
- 46 - Creating groups
- 47 - Duplicating groups to create a floor layout
6. Sketch-Based Model Elements
- 48 - Creating floors
- 49 - Creating footprint roofs
- 50 - Attaching walls and columns to roofs
- 51 - Creating extrusion roofs
- 52 - Using the shape editing tools to create a flat roof
- 53 - Working with slope arrows
- 54 - Creating ceilings
- 55 - Adjusting ceiling patterns
- 56 - Adding shafts and dormers
7. Stairs and Railings
- 57 - Adding stairs
- 58 - Editing stairs
- 59 - Multistory stairs
- 60 - Adding extensions to railings
- 61 - Adding railings
8. Wall Families and Types
- 62 - Understanding wall families
- 63 - Creating a custom basic wall type
- 64 - Stacked walls
- 65 - Adding curtain walls
- 66 - Adding curtain grids, mullions, and panels
- 67 - Creating wall sweeps and reveals
- 68 - Model lines
- 69 - Adding slanted walls
- 70 - Tapered walls
9. Visibility and Graphics Control
- 71 - Understanding visibility and graphics control
- 72 - View extents and crop regions
- 73 - View range
- 74 - Displaying objects above and below in plan views
- 75 - Using object styles
- 76 - Working with visibility and graphic overrides
- 77 - Recommendations for annotation visibility
- 78 - Using view templates
- 79 - Hiding individual objects in a model
- 80 - Using display filters
- 81 - Using the Linework tool and depth cueing
- 82 - Using cutaway views
- 83 - Using graphical display options
10. Rooms
- 84 - Adding rooms
- 85 - Planning room numbering
- 86 - Room bounding elements
11. Schedules and Tags
- 87 - Tags
- 88 - Adding schedule views
- 89 - Modifying schedule views
- 90 - Creating a key schedule
12. Annotation
- 91 - Adding text
- 92 - Text formatting
- 93 - Configuring a working view
- 94 - Adding dimensions
- 95 - Adding symbols
13. Detailing
- 96 - Adding legend views
- 97 - The hybrid detailing process
- 98 - Creating a detail callout
- 99 - Adding detail components
- 100 - Using arrays to parametrically duplicate objects
- 101 - Adding filled and masking regions
- 102 - Finishing the detail
14. Family Editor Basics
- 103 - Families
- 104 - Creating a new family from a template
- 105 - Managing saved views
- 106 - Using reference planes, parameters, and constraints
- 107 - Editing and creating family types
- 108 - Adding solid geometry - Extrusions
- 109 - Adding solid geometry - Sweeps
- 110 - Cutting holes using void geometry
- 111 - Adding solid geometry - Blends
- 112 - Completing the family
15. Sheets
- 113 - Understanding sheet and view references
- 114 - Adding a new sheet
- 115 - Adjusting sheet composition
- 116 - Duplicating sheets and views
- 117 - Aligning views with saved view position
- 118 - Filtering by sheet
- 119 - Working with a view list
- 120 - Working with a sheet index
16. Output
- 121 - Exporting to AutoCAD
- 122 - Exporting a PDF
- 123 - Generating a cloud rendering
Conclusion
- 124 - Continuing with Revit