Producing Electronic Music in Logic Pro
2h 55mIntermediate2016-04-08
Authors

Nate Mars
Producer, Music Technologist
Course details
Electronic music is an umbrella term for a wide variety of genres and sounds, from ambient, dub, acid house, trap, drum and bass, dubstep, and more. But whatever style you produce, Logic Pro can handle it. This powerful DAW is uniquely suited to capturing your creativity and expressing your sonic ideas. In this course, instructor Nate Mars shows you the core techniques professionals use to produce electronic music in Logic Pro.
He starts with building the foundation of the track—the drums. He shows how to program beats in Ultrabeat, utilize your own samples, and create drumbeats for a variety of genres. He then moves into creating basslines for house, trap, dubstep, and other genres, and getting a great deep sub-bass sound. He next moves into creating lead synth sounds, starting with Logic Pro's built-in Alchemy and Retro synths. He also goes into using samples, adding sound effects, and utilizing Apple's factory content. Then he pulls it all together and demonstrates ways to arrange the tracks, use creative effects, mix the tracks together, and use automation to finalize the mix. Chapter 6 covers sending your MIDI note and clock data to external synths from Logic Pro X—a fun way to experiment with analog sounds.
Learning objectives
Configuring Logic preferences for electronic music
Working with a MIDI controller
Understanding concepts unique to electronic music production
Drum programming, step sequencing, and sound design in Ultrabeat
Working with Drum Machine Designer
Creating a bassline
Recording filter automation with Retro
Working on sound design with Alchemy
Working with Apple's Loop Browser
Applying MIDI and automation effects
Using sidechain compression
Setting up analog gear
Syncing Logic Pro X with an external clock
He starts with building the foundation of the track—the drums. He shows how to program beats in Ultrabeat, utilize your own samples, and create drumbeats for a variety of genres. He then moves into creating basslines for house, trap, dubstep, and other genres, and getting a great deep sub-bass sound. He next moves into creating lead synth sounds, starting with Logic Pro's built-in Alchemy and Retro synths. He also goes into using samples, adding sound effects, and utilizing Apple's factory content. Then he pulls it all together and demonstrates ways to arrange the tracks, use creative effects, mix the tracks together, and use automation to finalize the mix. Chapter 6 covers sending your MIDI note and clock data to external synths from Logic Pro X—a fun way to experiment with analog sounds.
Learning objectives
Configuring Logic preferences for electronic music
Working with a MIDI controller
Understanding concepts unique to electronic music production
Drum programming, step sequencing, and sound design in Ultrabeat
Working with Drum Machine Designer
Creating a bassline
Recording filter automation with Retro
Working on sound design with Alchemy
Working with Apple's Loop Browser
Applying MIDI and automation effects
Using sidechain compression
Setting up analog gear
Syncing Logic Pro X with an external clock
Skills covered
Logic ProAudio EngineeringDigital Audio WorkstationsAppleAudio and MusicProject
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know before watching this course
- 03 - Using the exercise files
1. Getting Started
- 04 - Review of Logic basics
- 05 - Configuring Logic preferences
- 06 - Working with a MIDI controller and musical typing
- 07 - Configuring the UI and recording preferences
- 08 - Enabling capture recording and hidden features in Logic Pro X
- 09 - Saving a project
- 10 - Electronic music production concepts
2. Drum Programming
- 11 - Drum programming in Ultrabeat
- 12 - Navigating Ultrabeat's interface
- 13 - Step sequencing and sound design in Ultrabeat
- 14 - Importing and working with audio samples
- 15 - Using Ultrabeat in multi-output mode
- 16 - Working with Drum Machine Designer
- 17 - Drum pattern fundamentals
3. Back to Bassics
- 18 - Creating a wobble bass
- 19 - Creating a bassline in house music
- 20 - Sub-bass secrets
4. Lead Sounds
- 21 - Sound design and synthesis concepts with Retro
- 22 - Recording filter automation with Retro
- 23 - Sound design with Alchemy
- 24 - Advanced sound design features with Alchemy
- 25 - Working with Apple's Loop browser and factory content
5. Arrangement and Mixdown
- 26 - Creative MIDI and automation effects
- 27 - Essential audio effects for mixing - EQ and compression
- 28 - Essential audio effects for mixing - Reverb and delay
- 29 - Using sidechain compression
- 30 - Electronic music arrangement concepts
6. Analog Synths
- 31 - Setting up analog gear with Logic Pro X
- 32 - Syncing Logic Pro X with an external clock
Conclusion
- 33 - Next steps