Meshmixer: Sculpting and Shaping
1h 25mBeginner2017-09-26
Authors

Nick Kloski
Cofounder of HoneyPoint3D
Course details
Autodesk Meshmixer is a utility for creating and editing 3D models. In this course, instructor Nick Kloski explores the sculpting and shaping features in Meshmixer. He demonstrates techniques for manipulating and controlling meshes, including smoothing, flattening, creating sharp features, and patterning a model's surface. Nick also shares a few useful shortcuts, and shows how to prevent out-of-control meshes.
Learning objectives
Smoothing and flattening
Volume sculpt vs. Surface sculpt
Using Face Groups
Creating sharp features
Useful shortcuts
Preventing out-of-control meshes
Learning objectives
Smoothing and flattening
Volume sculpt vs. Surface sculpt
Using Face Groups
Creating sharp features
Useful shortcuts
Preventing out-of-control meshes
Skills covered
Meshmixer3D SculptingAutodeskVisualization and Real-TimeAnimation and IllustrationDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
1. Basic Sculpting
- 02 - Smoothing
- 03 - Flattening
- 04 - Volume sculpt vs. Surface sculpt
- 05 - Using Face Groups
- 06 - Selecting parts of a mesh
2. Features and Shapes
- 07 - Creating sharp features
- 08 - Patterning a model's surface
3. Tips and Troubleshooting
- 09 - Useful shortcuts
- 10 - Preventing out-of-control meshes
Conclusion
- 11 - Next steps