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Meshmixer: Function and Command Reference

Meshmixer: Function and Command Reference

6h 29mBeginner2018-05-18

Authors

Nick Kloski

Nick Kloski

Cofounder of HoneyPoint3D

Course details

Autodesk Meshmixer offers an array of commands and functions that can help you create, edit, and finalize your 3D models. In this course, instructor Nick Kloski spells out how to work with each of these commands and functions. In each individual video, Nick shines a spotlight on a Meshmixer feature, explaining what it does and how you can use it to tackle specific tasks. As you craft your 3D modeling projects, you can use this course as a comprehensive reference that can help you work smarter with this powerful piece of software.

Learning objectives
Analysis
Layout and Packing
Units and Dimensions
Make Slices
Unwrap and Export as SVG
Brush modifiers
Smoothing brushes
Volume
Weld Boundaries
Deform tools
Shaders

Skills covered

MeshmixerAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome

1. Analysis

  • 02 - Inspector
  • 03 - Layout and Packing
  • 04 - Measure
  • 05 - Orientation
  • 06 - Overhangs
  • 07 - Slicing
  • 08 - Stability
  • 09 - Strength
  • 10 - Thickness
  • 11 - Units and Dimensions
  • 12 - Units and Dimensions measurement addendum

2. Edit

  • 13 - Add Tube
  • 14 - Align
  • 15 - Close Cracks
  • 16 - Create Pivot
  • 17 - Duplicate
  • 18 - Generate Complex
  • 19 - Generate Face Groups
  • 20 - Hollow
  • 21 - Make Pattern
  • 22 - Make Slices
  • 23 - Make Solid
  • 24 - Mesh Query
  • 25 - Mirror
  • 26 - Plane Cut
  • 27 - Separate Shells
  • 28 - Transform
  • 29 - Unwrap and Export as SVG

3. Sculpt - Brush Modifiers

  • 30 - Depth
  • 31 - Falloff
  • 32 - Flow
  • 33 - Laziness
  • 34 - Refinement
  • 35 - Size
  • 36 - Strength
  • 37 - Symmetry
  • 38 - SymSnap
  • 39 - Volumetric

4. Sculpt - Surface

  • 40 - Draw
  • 41 - Inflate
  • 42 - Smooth color
  • 43 - Smoothing brushes
  • 44 - Stencil

5. Sculpt - Volume

  • 45 - Attract
  • 46 - Drag
  • 47 - Draw
  • 48 - Flatten
  • 49 - Inflate
  • 50 - Move
  • 51 - Paint vertex
  • 52 - Pinch
  • 53 - Smoothing brushes
  • 54 - Spikes
  • 55 - Zipper

6. Select - General

  • 56 - Brushes
  • 57 - Crease Angle
  • 58 - Intersect
  • 59 - Convert to
  • 60 - Deform tools
  • 61 - Modify tools

7. Select - Edit

  • 62 - Align to Target
  • 63 - Attract to Target
  • 64 - Bridge
  • 65 - Discard
  • 66 - Erase and Fill
  • 67 - Extract
  • 68 - Extrude
  • 69 - Fit Primitive
  • 70 - Flip Normals
  • 71 - Join
  • 72 - Offset
  • 73 - Plane Cut
  • 74 - Reduce
  • 75 - Remesh
  • 76 - Separate
  • 77 - Tube Handle
  • 78 - Weld Boundaries

8. Shaders

  • 79 - Shaders overview

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