Maya: Time Editor
53mIntermediate2016-07-25
Authors

George Maestri
Animation Director and Producer
Course details
Meet the Time Editor, Maya's new tool for reusing and blending animation from multiple sources. Learn how to create motion clips, which can then be retimed and manipulated, and edit the animation curves and keys within clips. Then find out how to use the Time Editor for character animation. George Maestri shows how to copy existing animation and motion data and apply it to other characters—a fun and timesaving new technique that's brand new to Maya 2017.
Learning objectives
Creating motion clips
Remapping and manipulating animation with motion clips
Editing clips in the Time Editor
Creating motion clips from character animation
Moving motion data between characters
Learning objectives
Creating motion clips
Remapping and manipulating animation with motion clips
Editing clips in the Time Editor
Creating motion clips from character animation
Moving motion data between characters
Skills covered
Maya3D AnimationRenderingMotion Graphics and VFXAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
- 02 - What to know before watching this course
- 03 - How to use the exercise files
1. Introducing the Time Editor
- 04 - Overview of the Time Editor interface
- 05 - Create motion clips
- 06 - Remap motion data
- 07 - Create transitions
- 08 - Trim and manipulate clips
2. Edit Motion in the Time Editor
- 09 - Edit clips in the Time Editor
- 10 - Retime clips
- 11 - Create layers
3. Character Animation in the Time Editor
- 12 - Human IK characters in the Time Editor
- 13 - Ghosting clips
- 14 - Align clips with relocators
- 15 - Move data between characters
- 16 - Bake animation and export
Conclusion
- 17 - Next steps