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Logic Pro X: Virtual Instruments

Logic Pro X: Virtual Instruments

7h 23mIntermediate2017-03-16

Authors

Evan Sutton

Evan Sutton

Music Producer, Engineer, Composer, and Sound Programmer

Course details

The virtual instruments inside Logic Pro X are some of the main tools used for creating the music we know and hear everywhere. In this course, author Evan Sutton explores ways you can use the virtual instruments found in this industry-leading, professional audio product from Apple. Evan shares a comprehensive examination of the vintage instruments in Logic, including the B3 and Clav, basic synthesizers like the ES 1 Subtractive Synth and ES P Polyphonic Synth, advanced synthesizers including the ES 2 Hybrid Synth and Retro Synth, the EXS24 sampler, and other major instruments including Alchemy, Sculpture, Drum Kit Designer, and Ultrabeat. He covers working with oscillators and filters, understanding modulation, designing sounds, routing, mapping, slicing, and much more.

Learning objectives
Using oscillators to build sounds
Creating rich and expressive tones
Adding movement via modulation
Using tuning and randomness to sculpt sounds
Adding effects
Vocoder setup
Customizing presets
Loop slicing
Multi-output routing
Building custom drum kits
Shaping drum transients and sustain

Skills covered

Virtual InstrumentsLogic ProAudio EngineeringDigital Audio WorkstationsAppleAudio and MusicDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - What you need to know
  • 03 - How to use the exercise files

1. Vintage Vibe

  • 04 - Basic modeling with Electric Piano
  • 05 - B3 drawbars and percussion
  • 06 - B3 FX and advanced options
  • 07 - Basic modeling with Clavinet
  • 08 - Vintage vibe workout

2. Basic Synthesizers

  • 09 - ES M - Oscillator filter and modulation
  • 10 - ES E - Basic sound sculpting with FX
  • 11 - ES P - Basic sculpting and modulation
  • 12 - ES1 - Synthesizer
  • 13 - ES1 - Advanced effects
  • 14 - EFM1 - Basic frequency modulation
  • 15 - EFM1 - Basic tuning and modulation
  • 16 - EVOC 20 PolySynth - Basic vocoder setup
  • 17 - EVOC 20 PolySynth - Advanced principles
  • 18 - Synth ensemble workout

3. Samplers

  • 19 - EXS - Presets and basic adjustments
  • 20 - EXS - Modulation
  • 21 - EXS - Instruments from raw audio
  • 22 - EXS - Loop slicing and advanced features
  • 23 - EXS - Multi-output routing
  • 24 - DKD - Basic kits and MIDI mapping
  • 25 - DKD - Advanced functions
  • 26 - Ultrabeat - Factory sound and routing
  • 27 - Ultrabeat - Basic modulation and synthesis
  • 28 - Ultrabeat - Sequencer
  • 29 - Sampler workout

4. Advanced Synthesizers

  • 30 - ES2 - Oscillator features
  • 31 - ES2 - Filters
  • 32 - ES2 - Modulation tweaking and routing
  • 33 - ES2 - FX, macros, and other functions
  • 34 - Retro Synth - Oscillators and modulation
  • 35 - Retro Synth - Sync
  • 36 - Retro Synth - Table and FM
  • 37 - Poly synth workout

5. Alchemy

  • 38 - Preset parameters and Simple mode
  • 39 - Working with the Arpeggiator
  • 40 - Oscillators
  • 41 - Sampling modes
  • 42 - Advanced sampling modes
  • 43 - Filters and basic modulation
  • 44 - Advanced modulation
  • 45 - Sequencer
  • 46 - Advanced sequencer
  • 47 - Effects
  • 48 - Alchemy workout

6. Sculpture

  • 49 - Introduction to physical modeling
  • 50 - Materials
  • 51 - Objects and pickups
  • 52 - EQ, filters, and FX
  • 53 - LFO and modulation
  • 54 - Morph
  • 55 - Advanced envelopes
  • 56 - Sculpture workout

Conclusion

  • 57 - Next steps

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