Learning Unity 2D Sprites
54mBeginner2017-05-17
Authors

Jesse Freeman
Head of Partner and Framework Marketing at Amazon
Course details
Are you new to Unity or making 2D games? If so, this course can help you get started with creating 2D games in Unity, the popular game development platform. The basics of working with sprites—individual graphics that can be animated or remain static in a 2D game—are covered in this course. Jesse Freeman walks though how to import sprites, create new sprite GameObjects in a scene, optimize sprite textures, and finally, how to create animations.
Learning objectives
Creating a new project
Configuring the IDE
Importing sprites
Creating GameObjects
Optimizing sprites
Working with draw calls
Creating new timeline animations
Learning objectives
Creating a new project
Configuring the IDE
Importing sprites
Creating GameObjects
Optimizing sprites
Working with draw calls
Creating new timeline animations
Skills covered
Real-TimeGame DevelopmentUnityVisualization and Real-TimeAECProduct and ManufacturingLearningSoftware Development
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know
- 03 - Using the exercise files
1. Introduction to Unity
- 04 - Create a new project
- 05 - Configuring the IDE
- 06 - What are scenes
2. Working with Sprites
- 07 - Import sprites
- 08 - Create GameObjects
- 09 - 2D camera
- 10 - Cut up sprite sheets
3. Optimizing Sprites
- 11 - Texture compression
- 12 - What are draw calls
- 13 - Sprite packer
4. Creating Animations
- 14 - Timeline animations
- 15 - Create new timeline animations
- 16 - Animation state machine
- 17 - Changing animations via code
Conclusion
- 18 - Next steps