Learning Tinkercad

Learning Tinkercad

2h 19mBeginner2020-08-13

Authors

Kacie Hultgren

Kacie Hultgren

Multidisciplinary Designer

Course details

Tinkercad is the free online app that makes it easy for anyone to get started in 3D design and CAD. Join Kacie Hultgren as she walks through the basics of 3D modeling in Tinkercad, from adding and grouping 3D shapes to creating and duplicating patterns. Explore the tools and features one by one, and then learn new design strategies, like intersections, splitting, and slicing, to create more complex geometry. Plus, learn how to import existing 2D and 3D assets, including SVG and STL files, when you don't want to start from scratch. Kacie also shows how to export and share designs and use some of the new features in the latest version of Tinkercad, such as block mode for building Minecraft models, codeblocks for designing models in code, and Tinkercad classes for educators. Packed with pro tips and time-saving shortcuts, this course will help you master the basics and your Tinkercad skills to the next level.

Topics include:
Setting up the Tinkercad grid
Adding and moving 3D shapes
Scaling and changing dimensions
Measuring with the ruler
Using hole shapes
Duplicating shapes
Creating patterns
Working with Shape Generators
Building complex shapes
Importing 2D and 3D assets
Sharing your designs
Using brick and block modes
Designing a circuit
Writing codeblocks for 3D design
Creating Tinkercad classes

Skills covered

Tinkercad3D PrintingAutodeskProduct and ManufacturingLearning

Concepts

Introduction

  • Learn 3D design with Tinkercad
  • What you should know
  • Using the exercise files

Tinkercad Overview

  • Learning the interface
  • Navigating in Tinkercad
  • Understanding orthographic and perspective
  • Setting up the grid

Circuits and Codeblocks

  • Designing a circuit
  • Writing code for Arduino
  • Writing codeblocks for 3D design
  • Tools for Teachers
  • Creating a new class

Onboarding students

  • Reviewing designs in classes
  • Moderate Kids
  • Adding and Modifying Shapes
  • Adding and moving 3D shapes
  • Scaling and changing dimensions
  • Using shape controls
  • Rotating 3D shapes
  • Selecting strategies
  • Using 3D Tools
  • Using the Workplane

Measuring with the Ruler

  • Ruler practice - Endpoint mode
  • Ruler practice - Midpoint mode
  • Ruler practice - Special situations
  • Grouping and ungrouping
  • Using hole shapes

Aligning shapes

  • Using the Mirror tool
  • Color and transparency
  • Duplicating and Creating Patterns
  • Copying shapes
  • Duplicating shapes

Creating linear patterns

  • Creating circular patterns
  • Creating scaled patterns
  • Shape Generators and Other Tools
  • Introducing Shape Generators
  • The Scribble tool
  • The Text tool
  • Part Maker

Exploring printables

  • Creating Complex Shapes
  • Creating a dice shape with an intersection

Combining shapes to make a profile

  • Butting shapes together
  • Creating an finial shape
  • Splitting a design
  • Slicing with hole shapes
  • Complex rotations
  • Importing Assets

Importing 2D SVGs

  • Importing 3D STLs
  • Finishing and Sharing a Design
  • Exporting a 3D design

Exporting a design for laser cutting

  • Sending files to Fusion 360
  • Organizing projects
  • Sharing a design on the Tinkercad gallery

Collaborating on a design

  • Brick and Block Mode
  • Using brick mode
  • Using block mode
  • Adding a schematic to a Minecraft world

Conclusion

  • Next steps
80,000 Toman