Learning SOLIDWORKS PCB
2h 4mBeginner2018-06-22
Authors

Justin Flett
Consultant, Engineer, Professor, Product Development Specialist
Course details
The SOLIDWORKS PCB design package offers functionality that can help engineers work more productively as they design and develop electronics and printed circuit boards (PCBs). In this course, learn the fundamentals of this powerful software. Instructor Justin Flett demonstrates how to customize the user interface and navigation tools to suit your personal preferences. He then steps through the process of creating a PCB design project, showing how to generate PCB schematics and board layouts. In addition, Justin demonstrates how to integrate these electronics within mechanical CAD projects.
Learning objectives
Navigating the user interface
Creating a new project in SOLIDWORKS PCB
Placing electrical components onto drawings
Wiring and annotating schematics
Creating and editing PCBs
PCB design
SOLIDWORKS collaboration
Creating schematic symbols
Changing between 2D and 3D views of the PCB board design
Generating final outputs
Learning objectives
Navigating the user interface
Creating a new project in SOLIDWORKS PCB
Placing electrical components onto drawings
Wiring and annotating schematics
Creating and editing PCBs
PCB design
SOLIDWORKS collaboration
Creating schematic symbols
Changing between 2D and 3D views of the PCB board design
Generating final outputs
Skills covered
SOLIDWORKS PCBElectronicsElectrical EngineeringSOLIDWORKSDassaultHardwareManufacturingProduct and Industrial DesignProduct and ManufacturingLearning
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know
1. Getting Started
- 03 - User interface
- 04 - Navigation tools
- 05 - System preferences
2. Schematic Design
- 06 - Starting a project
- 07 - Installing and using libraries
- 08 - Schematic templates
- 09 - Component placement
- 10 - Component properties and inserting ports
- 11 - Wiring the schematic
- 12 - Annotating schematics
- 13 - Compiling
3. SOLIDWORKS Collaboration
- 14 - Creating PCBs
- 15 - Editing PCBs
- 16 - Committing changes to PCBs
4. PCB Design
- 17 - Layer Stack Manager
- 18 - Grids and units
- 19 - Setting the origin
- 20 - Pushing footprints from schematic to PCB
- 21 - Placing footprints
- 22 - Design rule checks
- 23 - Routing
- 24 - Vias and auto-routing
5. Libraries
- 25 - Library overview
- 26 - Creating schematic symbols
- 27 - Creating PCB Footprints
6. Final Tools and Outputs
- 28 - PCB 2D and 3D views
- 29 - PCB panel
- 30 - Final outputs
Conclusion
- 31 - Next steps