Introduction to Graphic Design: InDesign
1h 23mBeginner2021-03-09
Authors

Tony Harmer
Educator, Illustrator, Adobe Creative Suite Master
Course details
Graphic design is a complex art that touches everything from digital marketing campaigns to the packaging of your favorite snacks. The Introduction to Graphic Design series covers the concepts and software that every designer needs to know and explains how they fit into a typical graphic design workflow. In this installment of the series, instructor Tony Harmer delves into Adobe InDesign, providing an overview of the InDesign skills that every graphic designer should have in their tool kit. To lend these concepts a real-world context, Tony shows how to apply these skills to create a project: a brochure for a fictitious vehicle. Learn all about working with layers, creating guide layouts to aid the creation of a balanced design, importing data, styling tables, and much more.
Skills covered
Digital PublishingInDesignIntroduction toGraphic DesignAdobe
Concepts
0. Introduction
- 01 - Introduction to graphic design using InDesign
- 02 - InDesign setup
- 03 - Project overview
1. Building the Project
- 04 - Document setup
- 05 - Create guides
- 06 - Master pages
- 07 - Layers
- 08 - Typography
- 09 - Place images
- 10 - Moving assets between layers
- 11 - Place an Illustrator file
- 12 - Add a character style
- 13 - Reposition an image
- 14 - Formatting text
- 15 - Threading text
- 16 - Columns and span
- 17 - Challenge - Center heading
- 18 - Solution - Center heading
- 19 - Add inset spacing
- 20 - Grid drawing and gaps
- 21 - Challenge - Grid drawing
- 22 - Challenge - Thread text
- 23 - Importing data
- 24 - Styling a table
- 25 - Object layer options
- 26 - Gradient feather
2. Wrapping Up
- 27 - Object layer options
- 28 - Adding a shadow
- 29 - Export a PDF
Conclusion
- 30 - Where to go from here