Illustration: Compositing Techniques
2h 9mIntermediate2017-02-21
Authors

Daniel Lieske
Artist and CG Designer
Course details
Add flexibility to your illustration process and achieve high-quality results by exploring digital compositing—combining layers of visual information into a single, adjustable illustration. In this course, comic illustrator and digital artist Daniel Lieske shows you how to bring your digital illustrations to the next level. Daniel demonstrates how to split objects and background elements into separate visual components—like light, color, and reflections—and how to use these elements in your final composite. This hands-on course goes beyond classic illustration techniques to help you expand your creative process and even handle rendering of challenging lighting effects including ambient light, sunlight, bounce light, and specular highlights.
Learning objectives
The basic concepts of digital compositing
Preparing the right preliminary drawing
Creating and using mask layers
Painting and adjusting different light sources
Coloring through local color adjustments
Rendering highlights and reflections
Creating and refining the final composite
Learning objectives
The basic concepts of digital compositing
Preparing the right preliminary drawing
Creating and using mask layers
Painting and adjusting different light sources
Coloring through local color adjustments
Rendering highlights and reflections
Creating and refining the final composite
Skills covered
IllustrationPhotoshopAdobeAnimation and Illustration
Concepts
0. Introduction
- 01 - Welcome
1. Introduction to Compositing
- 02 - Composing light sources
- 03 - Composing color
- 04 - Composing highlights
2. Illustrating the Composite Layers
- 05 - Preliminary drawing
- 06 - Creating mask layers
- 07 - Using the mask layers
- 08 - Painting the ambient light
- 09 - Adjusting the ambient light
- 10 - Painting the sunlight, part 1 - Head
- 11 - Painting the sunlight, part 2 - Body
- 12 - Painting the sunlight, part 3 - Background
- 13 - Adjusting the sunlight
- 14 - Introducing color
- 15 - Rendering the figure
- 16 - Rendering the sky
3. Finishing Touches and Variations
- 17 - Adding bounce light
- 18 - Adding specular highlights
- 19 - Compositing variations
Conclusion
- 20 - Farewell to the audience