Glyphs App Essential Training

Glyphs App Essential Training

2h 58mBeginner2016-09-12

Authors

Charles Nix

Charles Nix

Designer, Typographer, and Educator

Course details

Every designer has a typeface in them. The Glyphs app is a friendly yet powerful program that will help unlock that inner visual voice. This course helps you make your own fonts using the Glyphs app, starting with an introduction to the parts of letters (type anatomy) and the parts of a font (the character set). Charles Nix leads a tour of the Glyphs workspace and then coaches you through the construction of a complete font—from outline to stroke, stroke to character, characters to typeface. There are special sections dedicated to spacing, kerning, optional OpenType features, and font testing and export. Charles also shows how to create type families with multiple masters. The conclusion includes resources for further learning about typography and typeface design.

Learning objectives
Measuring type
Classifying type
Using the Glyphs app tools, windows, layers, palettes, and menus
Working with Glyphs app scripts
Drawing letterforms and characters
Using filters
Creating punctuation and reference marks
Deploying OpenType ligatures and stylistic sets
Fitting and kerning
Exporting and testing fonts
Setting up masters and instances for a font family

Skills covered

Glyphs AppGlyphsTypographyMotion Graphics and VFXGraphic DesignEssential TrainingAnimation and Illustration

Concepts

Introduction

  • Welcome
  • What you should know
  • Exercise files

An Introduction to Type Design

  • Anatomy - The parts of letters
  • Glyph sets - The parts of fonts
  • Type measurement
  • Type classification

The Glyphs Workspace

  • Font info
  • Font view
  • Essential tools
  • Edit window
  • Background layers and guides
  • Kerning palette
  • Menus
  • A note on scripts

Drawing Glyphs

  • Sketching, drawing, and refining
  • Drawing in Glyphs basics
  • Drawing letterforms in Glyphs
  • Drawing characters in Illustrator
  • Using filters

Completing a Basic Glyphs Set

  • Creating characters that share parts
  • Completing the Latin characters
  • Building figures
  • Creating punctuation and reference marks
  • Compound characters

OpenType Features

  • What are OpenType features
  • Ligatures
  • Stylistic sets

Fitting and Kerning

  • Fitting basics with metric keys
  • Spacing by eye
  • Spacing numbers
  • Kerning groups
  • The kerning game

Exporting and Testing

  • Font file types
  • Testing fonts - Sample texts and strings

Multiple Masters

  • Planning a type family
  • Setting up masters
  • Setting up instances
  • Keeping masters compatible

Conclusion

  • Next steps
80,000 Toman