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Fusion 360: Sketch Fundamentals

Fusion 360: Sketch Fundamentals

2h 11mBeginner2021-07-05

Authors

Aram Goganian

Aram Goganian

Founder, Lead Designer, and Engineer for Predator Cycling

Course details

In this course, Aram Goganian introduces the fundamentals of sketching in Fusion 360. Aram begins with the tools you will use in Sketch for Fusion 360, including the line tool, circle tool, patterns tool, mirror tool, and many more. Next, Aram explains how to define, edit, and modify constraints and dimensions, as well as how to set up and use parameters. He walks you through inserting SVG, DXF, and image files into Sketch, then demonstrates how to use text within Sketch. Aram goes over the 3D sketch environment and shows you how to navigate the environment and how to take yourself from basic level through advanced 3D sketching. He steps through how to create solid bodies and surfaces from a sketch, shares useful tips and tricks, then concludes with a trio of practical use cases.

Skills covered

Digital PaintingFusion 360DrawingProduct and Industrial DesignAutodesk3D ModelingGraphic DesignVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

Introduction

  • Sketch better with Fusion 360
  • Saving and versioning in Fusion
  • Exercise files

Basic Sketching

  • Starting sketching
  • Line tool
  • Rectangular tool
  • Circle tool
  • Arc tool
  • Polygon tool
  • Ellipse tool
  • Spline tool
  • Patterns and Mirror tools
  • Project tool

Dimensions and Constraints

  • Sketch dimensions
  • Constraints
  • Editing and modifying constraints and dimensions
  • Example - Using dimensions and constraints

Parameters

  • What are parameters
  • Setting up a simple parameter setup
  • Adding parameters in sketch
  • Example - Using parameters

Inserting File Formats into Sketch

  • Inserting SVGs
  • Inserting DXF
  • Inserting images and canvases

Text

  • Using text
  • Types of text you can use
  • Text along a curve

3D Sketching

  • Explaining 3D sketching
  • Navigating the 3D Sketch environment
  • 2.5D sketching
  • Full 3D sketching

Driving Solid Bodies

  • How to create a solid body from a sketch
  • How to create a surface from a sketch
  • Emboss tool
  • Sweep tool with 3D sketching

Tips and Tricks Sketching

  • SVG scaling
  • Changing planes for sketch
  • Radius curve constraints
  • 3D geometry and curvature constraints

Use Cases

  • Plywood drawer system
  • Bike model
  • Turbochargers

Conclusion

  • Next steps

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