Fusion 360: Multi-Body Modeling

Fusion 360: Multi-Body Modeling

47mIntermediate2018-08-02

Authors

Jomarc Baquiran

Jomarc Baquiran

Mechanical Design Engineer and CAD Evangelist

Course details

The multi-body design process allows you to model parts and components as separate bodies within a single design file. In this course, learn how to create multiple bodies using techniques in Fusion 360, including placing solids, making assembly components, working with sketches and text, and creating solids with the sculpt feature. Instructor Jomarc Baquiran covers extrusion, linking, modeling, and additional steps involved in creating multiple bodies, detailing bodies, and turning bodies into components.

Learning objectives
Creating a multi-body part in Fusion 360
Extruding two bodies
Linking multiple bodies
Extruding enclosures
Revising bodies
Modeling bodies
Completing a multi-body part
Creating a dynamic assembly

Skills covered

Fusion 360Product and Industrial DesignAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome

1. Creating Multiple Bodies

  • 02 - Warming up
  • 03 - Creating our first multi-body part
  • 04 - Extruding the two bodies
  • 05 - Creating bodies to link our wheels
  • 06 - Extruding the enclosure

2. Detailing the Bodies

  • 07 - Making revisions to bodies
  • 08 - Modeling the energy director
  • 09 - Completing the multi-body part

3. Turning Bodies into Components

  • 10 - Creating a dynamic assembly

Conclusion

  • 11 - Next steps
40,000 Toman