Drawing Vector Graphics
5h 34mIntermediate2019-06-27
Authors

Von Glitschka
Designer, Illustrator
Course details
Join designer and illustrator Von Glitschka as he deconstructs the creative process to teach you how to develop and create precise vector graphics. Von provides a systematic methodology to help you improve your research and ideation skills. He showcases how drawing (analog) improves digital creation by helping you establish a solid foundation to guide your vector building. Throughout the course, he shares simple build methods to improve your craftsmanship and demonstrates features that can help you work more efficiently, including how to create keyboard shortcuts and automate processes with custom scripts. To wrap up, he shows how to present your final designs to clients, tactfully address their feedback, and deliver final art.
Learning objectives
Research and design thinking
Defining client expectations with a creative brief
Drawing shapes before you build them
Building precisely using the clockwork method
Using symmetry to streamline your workflow
Art directing yourself
Presenting effectively using design rationales
Responding to client revisions
Archiving and reusing unused ideas
Learning objectives
Research and design thinking
Defining client expectations with a creative brief
Drawing shapes before you build them
Building precisely using the clockwork method
Using symmetry to streamline your workflow
Art directing yourself
Presenting effectively using design rationales
Responding to client revisions
Archiving and reusing unused ideas
Skills covered
IllustrationIllustratorLimited SeriesAdobeAnimation and Illustration
Concepts
0. Introduction
- 01 - Introduction to drawing vector graphics
1. The Process
- 02 - What is illustrative design
- 03 - Explore analog tools
- 04 - Explore Illustrator tools
2. Creative Preparation
- 05 - I think, therefore I design
- 06 - The creative brief
- 07 - Word associations
- 08 - Mind mapping
- 09 - Before, during, and after
- 10 - Select an appropriate style
- 11 - Using reference material
3. Drawing Your Design
- 12 - Solid creative foundation
- 13 - Anyone can draw
- 14 - Thumbnail sketching
- 15 - Refining your ideas
4. Workflow Enhancements
- 16 - Creating keyboard shortcuts and actions
- 17 - Using keyboard shortcuts and actions
- 18 - Using custom scripts
- 19 - Using Asset Export
- 20 - Custom color swatches and graphic styles
- 21 - Using Smart Guides
- 22 - Organizing with layers
- 23 - Helpful plugins for Adobe Illustrator
5. Building Vector Art
- 24 - A roadmap for vector building
- 25 - The clockwork method
- 26 - The point-by-point method
- 27 - Shape building method
- 28 - Symmetry is your friend
- 29 - Art directing yourself
6. Presenting Your Designs
- 30 - Presentation formats
- 31 - Develop a design rationale
- 32 - Responding to client revisions
- 33 - Renewable creative energy
Conclusion
- 34 - Next steps