Design Thinking: Testing and Refining
1h 30mBeginner2020-12-08
Authors

Randall Elliott
UX Designer and Technologist
Course details
Testing a design results in valuable insights because it reveals what hinders and what helps the user, so you know what features to keep, which designs to modify, and which parts to scrap altogether. This course focuses on the testing phase of the five-step design thinking process. After briefly reviewing previous steps, learn about testing and how to refine your testing purpose. Learn how to find the right methods and strategies for your testing, then dive into how to determine if your testing is successful—and what to do if it’s not. See how to maximize what you gather from your testing, including velocity and conversion. Then, discover how to use testing to get bigger, better results from your ideas. Put what you’ve learned together to create a robust team testing strategy.
Skills covered
Design ThinkingUser ExperienceGraphic DesignOne-Off
Concepts
0. Introduction
- 01 - What is design thinking
1. Testing and Refining
- 02 - Introduction to test and refine
- 03 - Why we test
- 04 - What we test
- 05 - How we test to refine
- 06 - Refining framework
- 07 - Discovery refinement phases within agile
- 08 - Challenge
- 09 - Solution
2. Testing Methods
- 10 - User studies
- 11 - Usability testing
- 12 - Remote or in-person
- 13 - Moderated or un-moderated
- 14 - What about AB, multi-variate, multi-arm bandit, oh my
3. Deciding What Type of Testing
- 15 - Learn how to decide
- 16 - Testing to discover
- 17 - Testing to learn
- 18 - Testing to improve
- 19 - Testing to innovate
4. Test and In this video, learn NOT Win
- 20 - The testing mentality trap
- 21 - The testing velocity delimma
- 22 - Evolving from a winner takes all mentality
- 23 - Conversion and conver$ion
5. Balancing Velocity and Learning
- 24 - Learning loop
- 25 - Quick wins
- 26 - Learning quickly
- 27 - Qualititative
Conclusion
- 28 - Putting it all together