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Cinema 4D: Camera Animation

Cinema 4D: Camera Animation

1h 19mIntermediate2015-03-10

Authors

Donovan Keith

Donovan Keith

Freelance Animator and Technical Director

Course details

Camera moves can elevate any project, from effects-laden video composites to simple static models. Here Donovan Keith shows how to adjust camera placement and motion in CINEMA 4D in order to increase the impact of your visual storytelling. Watch as he shows how to animate simple pans and push-ins with keyframes, build custom camera rigs, and mimic classic camera moves from film and television with the Camera Crane, Motion Camera, and Camera Morph objects. At the end of the course, you'll be able to pick the right movement for the shot, move cameras in a physically plausible way, and adjust the timing of your animation for maximum impact.

Learning objectives
Animating simple camera moves: pans, zooms, and more
Animating custom camera rigs
Smoothing camera moves with Align to Spline
Simulating first-person point of view
Adding sweeping crane shots
Creating trailing cameras and fly-through shots
Moving the camera with the Camera Morph tag

Skills covered

CINEMA 4DMAXON3D AnimationRenderingMotion Graphics and VFX3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - What you should know before watching this course
  • 03 - Using the exercise files

1. Simple Camera Movements

  • 04 - Framing a static shot
  • 05 - Animating a push-in with position keyframes
  • 06 - Animating a pan with rotation keyframes
  • 07 - Enhancing camera moves with F-curves
  • 08 - Animating a snap zoom

2. Custom Camera Rigs

  • 09 - Creating and animating a simple camera rig with a null object
  • 10 - Automatically targeting your camera at your subject
  • 11 - Adding subtle imperfections with the Vibrate tag
  • 12 - Smoother camera moves with the Align to Spline tag
  • 13 - First-person POV with the Virtual Walkthrough tool

3. Camera Crane and Motion Camera Functions

  • 14 - Sweeping shots with the Camera Crane
  • 15 - Tracking shots with the Motion Camera tag Spline setting
  • 16 - Create a trailing camera with the Chase Object setting
  • 17 - Creating a canyon fly-through with Automatic Banking
  • 18 - Creating a steadicam effect with the Motion Camera rig

4. Camera Morph Functions

  • 19 - A-to-B camera moves with the Camera Morph tag
  • 20 - Kinetic type animation with the Camera Morph tag

Conclusion

  • 21 - Next steps

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