Building Your First iOS 16 App

Building Your First iOS 16 App

46mBeginner2022-11-04

Authors

Todd Perkins

Todd Perkins

Developer specializing in iOS

Course details

Do you have a brand or product that needs its own app on the go? No problem. You can build the app yourself—and you can do it in as little as an afternoon. You don’t need to be an expert coder to develop native technical tools. In this course, instructor and app developer Todd Perkins shows you how to create an iOS app of your own.

Learn more about native iOS application development, using a tip calculator as your guide. Explore the code, tools, frameworks, and practices for building, debugging, and deploying iOS applications. Let Todd get you up to date on the latest techniques and best practices in the release of iOS 16. Find out how to use stacks and binding properties to create layouts, modify objects, and build text fields and sliders in SwiftUI. Developing an app doesn’t have to be a pain. You can build it quickly and easily, and then launch it all by yourself.

Skills covered

XcodeSwiftiOS DevelopmentiOSMobile DevelopmentAppleProject

Concepts

Introduction

  • How to build an app in an afternoon
  • What you should know before starting
  • Viewing the finished app and code

Setup

  • Creating your first iOS app
  • Key parts of the Xcode interface

SwiftUI Fundamentals

  • SwiftUI stacks
  • HStacks in SwiftUI
  • Modifying SwiftUI objects
  • Understanding variables
  • Creating a TextField in SwiftUI
  • Creating a slider in SwiftUI

Finishing the App

  • Calculating the tip total
  • Using if else statements in SwiftUI
  • Adding an app icon

Conclusion

  • Next steps
40,000 Toman