Building Your First iOS 15 App
56mBeginner2021-12-07
Authors

Todd Perkins
Developer specializing in iOS
Course details
Do you have a brand or product that needs its own app on the go? No problem. You can build the app yourself—and you can do it in as little as an afternoon. You don’t need to be an expert coder to develop native technical tools. In this course, instructor and app developer Todd Perkins shows you how to create an iOS app of your own.
Learn more about native iOS application development, using a tip calculator as your guide. Explore the code, tools, frameworks, and practices for building, debugging, and deploying iOS applications. Let Todd get you up to date on the latest techniques and best practices in the release of iOS 15. Find out how to use stacks and binding properties to create layouts, modify objects, and build text fields and sliders in SwiftUI. Developing an app doesn’t have to be a pain. You can build it quickly and easily, and then launch it all by yourself.
Learn more about native iOS application development, using a tip calculator as your guide. Explore the code, tools, frameworks, and practices for building, debugging, and deploying iOS applications. Let Todd get you up to date on the latest techniques and best practices in the release of iOS 15. Find out how to use stacks and binding properties to create layouts, modify objects, and build text fields and sliders in SwiftUI. Developing an app doesn’t have to be a pain. You can build it quickly and easily, and then launch it all by yourself.
Skills covered
XcodeSwiftiOS DevelopmentiOSMobile DevelopmentAppleProject
Concepts
0. Introduction
- 01 - How to build an app in an afternoon
- 02 - What you should know before watching
- 03 - View the finished app
1. Setup
- 04 - Install Xcode and the iOS SDK
- 05 - Create an Xcode project
- 06 - Key elements of the Xcode interface
- 07 - Adjust code presentation in Xcode preferences
- 08 - Running your first part
2. SwiftUI Fundamentals
- 09 - SwiftUI stacks
- 10 - HStacks in SwiftUI
- 11 - Modifying SwiftUI objects
- 12 - Understanding binding properties
- 13 - Creating a TextField in SwiftUI
- 14 - Creating a slider in SwiftUI
3. Finishing the App
- 15 - Calculating the tip total
- 16 - Using if else statements in SwiftUI
- 17 - Adding an app icon
Conclusion
- 18 - Next steps