Autodesk Inventor: Product Design Workflow

Autodesk Inventor: Product Design Workflow

1h 42mIntermediate2015-11-17

Authors

Jana Schmidt

Jana Schmidt

Education Leader, Professional Development Provider

Course details

So you've completed the Inventor Essential Training. Now you're looking for a challenging project to lock in your new skills. This course is for you: a retro product design project for a vintage beverage caddy. Jana Schmidt walks through a typical product design workflow in Inventor—sketching, modeling parts, building assemblies, and producing final drawings—all in the context of an eye-catching design.

Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.

Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation

Skills covered

InventorProduct and Industrial DesignAutodeskProduct and ManufacturingDeep Dive (X:Y)

Concepts

Introduction

  • Welcome
  • What you should know
  • Exercise files

Inventor UI and File Management

  • Review of Inventor workflow and file types
  • Inventor user interface review
  • Setting up the project file (.IPJ)

Creating and Modifying the Beverage Caddy Parts

  • Overview of caddy parts and project approach
  • Modeling the caddy base using the Extrude and Hole commands
  • Modeling a caddy foot using the Revolve command
  • Modeling a ring support using the Sweep command
  • Modeling a ring support using the Pattern command
  • Modeling a glass tumbler using loft
  • Completing the tumbler using loft and shell
  • Modeling the caddy arm using the Mirror command

Assembling the Beverage Caddy

  • Overview - Placing and constraining the model parts in an assembly
  • Placing and grounding the caddy base, constraining the feet to the base
  • Creating the ring support subassembly using the Pattern command
  • Creating holes in the caddy base using the Hole and Pattern commands
  • Constraining the ring support subassembly
  • Constraining the arm to the base
  • Placing and constraining the tumblers
  • Adjusting materials and appearance to taste
  • Modifying the caddy handle with extrude cut
  • Adding a handle with Freeform tools

Creating a Rendered Image and Animation of the Caddy Project

  • Overview of the rendering and animation tools in Inventor
  • Creating an exploded view of the caddy
  • Recording and exporting an animation of the caddy assembly
  • Creating a rendered image of the caddy assembly
  • Creating a technical drawing of the caddy

Conclusion

  • Next steps
40,000 Toman