Autodesk Inventor: Product Design Workflow
1h 42mIntermediate2015-11-17
Authors

Jana Schmidt
Education Leader, Professional Development Provider
Course details
So you've completed the Inventor Essential Training. Now you're looking for a challenging project to lock in your new skills. This course is for you: a retro product design project for a vintage beverage caddy. Jana Schmidt walks through a typical product design workflow in Inventor—sketching, modeling parts, building assemblies, and producing final drawings—all in the context of an eye-catching design.
Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.
Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation
Jana reviews techniques such as setting up your project file; creating and modifying geometry; creating extrusions, sweeps, and lofts; and working with Inventor's freeform tools. She also shows how to combine your parts in an assembly, create presentation-quality animations and still renders of the design, and document the product design with working 2D drawings.
Learning objectives
Modeling the caddy base with the Extrude and Hole commands
Modeling a caddy foot with Revolve
Modeling ring supports using the Pattern command
Placing and constraining the model parts in a caddy assembly
Adjusting materials and appearance
Adding a handle with the freeform tools
Creating an exploded view, a technical drawing, and an animation
Skills covered
InventorProduct and Industrial DesignAutodeskProduct and ManufacturingDeep Dive (X:Y)
Concepts
Introduction
- Welcome
- What you should know
- Exercise files
Inventor UI and File Management
- Review of Inventor workflow and file types
- Inventor user interface review
- Setting up the project file (.IPJ)
Creating and Modifying the Beverage Caddy Parts
- Overview of caddy parts and project approach
- Modeling the caddy base using the Extrude and Hole commands
- Modeling a caddy foot using the Revolve command
- Modeling a ring support using the Sweep command
- Modeling a ring support using the Pattern command
- Modeling a glass tumbler using loft
- Completing the tumbler using loft and shell
- Modeling the caddy arm using the Mirror command
Assembling the Beverage Caddy
- Overview - Placing and constraining the model parts in an assembly
- Placing and grounding the caddy base, constraining the feet to the base
- Creating the ring support subassembly using the Pattern command
- Creating holes in the caddy base using the Hole and Pattern commands
- Constraining the ring support subassembly
- Constraining the arm to the base
- Placing and constraining the tumblers
- Adjusting materials and appearance to taste
- Modifying the caddy handle with extrude cut
- Adding a handle with Freeform tools
Creating a Rendered Image and Animation of the Caddy Project
- Overview of the rendering and animation tools in Inventor
- Creating an exploded view of the caddy
- Recording and exporting an animation of the caddy assembly
- Creating a rendered image of the caddy assembly
- Creating a technical drawing of the caddy
Conclusion
- Next steps