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Audition: Third-Party Plugins

Audition: Third-Party Plugins

1h 35mIntermediate2018-06-28

Authors

Paul Murphy

Paul Murphy

Film Editor, Motion Graphics Designer

Course details

While Adobe Audition is an incredibly powerful and versatile application, you can strengthen and extend its built-in capabilities with third-party plugins. In this course, Paul Murphy shares some of his favorite plugins, when to use them, and most importantly, how they can significantly enhance and accelerate your audio post-production work. Explore how to repair audio with iZotope RX and leverage a selection of key plugins—including Trash 2, which you can use to add distortion to sounds—for creative sound design. Plus, learn how to work with some of the tools and features in Neutron, the mixing plugin from iZotope.

Learning objectives
Installing and managing plugins
Repairing low-quality audio with iZotope RX
Removing clicks and background noise
Using plugins for creative sound design
Mixing dialogue and music
Outputting your mix with true peak limiting

Skills covered

AuditionAudio EngineeringDigital Audio WorkstationsAudio and MusicAdobeDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - Using the exercise files
  • 03 - Adding plugins to Audition

1. Repairing Audio with iZotope RX

  • 04 - Comparing RX with the built-in Audition tools
  • 05 - Removing clicks
  • 06 - Repairing clipped audio
  • 07 - Eliminating plosives
  • 08 - Reducing recorded reverb
  • 09 - Removing background noise
  • 10 - Even more repair options with RX Connect

2. Plugins for Creative Sound Design

  • 11 - Making mono audio into stereo with PS22 Stereo Maker
  • 12 - Recreating realistic reverb with Altiverb
  • 13 - Simulating sonic motion with Doppler
  • 14 - Tuning recordings with Melodyne
  • 15 - Replicating old records with Vinyl
  • 16 - Distorting and mangling sounds with Trash 2

3. Mixing with Neutron

  • 17 - Exploring the Neutron interface
  • 18 - Speed up your mixes with Learn and Track Assistant
  • 19 - Mixing music and dialogue with masking
  • 20 - Advanced masking with EQ sidechaining
  • 21 - Outputting your mix with true peak limiting

Conclusion

  • 22 - Next steps

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