Applying the Foundations of Animation
46mIntermediate2020-11-09
Authors

Dermot O' Connor
Animator for Disney and Don Bluth
Course details
In 21 Foundations of Animation, Dermot O' Connor shared universal principles that artists can use to create high-quality animation in any style or medium. In this course, Dermot shares how to apply these foundational principles to create a single scene. As he covers essential techniques—from plotting arcs to squashing and stretching characters to create cartoony motion—he demonstrates how these tactics work together to create a classical animated scene. Learn how to plan out a scene with thumbnail sketches, animate key poses, loosen and smooth the animation by breaking down the action, and more.
Skills covered
2D AnimationAnimation and IllustrationOne-Off
Concepts
Introduction
- The 21 foundations
Planning a Scene
- Appeal and design
- Dialog and accents
- Staging, acting, and thumbnails
Applying the Foundations
- Pose to pose the primary keys
- Timing and spacing
- Anticipation, overshoot, and settle
- Plot arcs
- Squash and stretch
- Silhouette, line of action, and reversal
- Opposing actions and counterpose
- Leading action and breaking joints
- Breaking down the action
- Secondary, overlap, and straight ahead
- Exaggeration and plussing
- Planning the scene
Conclusion
- Next steps