Applying the Foundations of Animation

Applying the Foundations of Animation

46mIntermediate2020-11-09

Authors

Dermot O' Connor

Dermot O' Connor

Animator for Disney and Don Bluth

Course details

In 21 Foundations of Animation, Dermot O' Connor shared universal principles that artists can use to create high-quality animation in any style or medium. In this course, Dermot shares how to apply these foundational principles to create a single scene. As he covers essential techniques—from plotting arcs to squashing and stretching characters to create cartoony motion—he demonstrates how these tactics work together to create a classical animated scene. Learn how to plan out a scene with thumbnail sketches, animate key poses, loosen and smooth the animation by breaking down the action, and more.

Skills covered

2D AnimationAnimation and IllustrationOne-Off

Concepts

Introduction

  • The 21 foundations

Planning a Scene

  • Appeal and design
  • Dialog and accents
  • Staging, acting, and thumbnails

Applying the Foundations

  • Pose to pose the primary keys
  • Timing and spacing
  • Anticipation, overshoot, and settle
  • Plot arcs
  • Squash and stretch
  • Silhouette, line of action, and reversal
  • Opposing actions and counterpose
  • Leading action and breaking joints
  • Breaking down the action
  • Secondary, overlap, and straight ahead
  • Exaggeration and plussing
  • Planning the scene

Conclusion

  • Next steps
40,000 Toman