After Effects Apprentice: 19 Motion Tracking with Cinema 4D Lite
48mIntermediate2016-05-06
Authors

Chris Meyer
Principle at Crish Design

Trish Meyer
Principle at Crish Design, an award-winning graphic design studio
Course details
Learning After Effects? Take your skills to the next dimension: 3D. After Effects CC comes bundled with the 3D application CINEMA 4D Lite and a pipeline to integrate its output directly into the After Effects timeline. In this course for C4D beginners, After Effects expert Chris Meyer shows you how to track and extract the camera move and ground plane from already shot footage, and add a 3D model—complete with lighting and shadows—to the scene. These project-based lessons are a great way to familiarize yourself with C4D motion tracking and layers.
The first course in the series, After Effects Apprentice 17, includes an overview of the C4D Lite user interface, as well as important setup information you need to know whenever you use live C4D layers in After Effects. We recommend you watch it first if you have no prior experience with C4D.
Learning objectives
3D camera tracking
Setting a ground plane and origin
Merging an After Effects camera move into a C4D project
Adding a 3D model to the scene
Casting and compositing shadows
Improving the final composite
The first course in the series, After Effects Apprentice 17, includes an overview of the C4D Lite user interface, as well as important setup information you need to know whenever you use live C4D layers in After Effects. We recommend you watch it first if you have no prior experience with C4D.
Learning objectives
3D camera tracking
Setting a ground plane and origin
Merging an After Effects camera move into a C4D project
Adding a 3D model to the scene
Casting and compositing shadows
Improving the final composite
Skills covered
Motion GraphicsAfter EffectsRenderingMotion Graphics and VFXVisualization and Real-TimeLimited SeriesAdobeAECProduct and ManufacturingAnimation and Illustration
Concepts
0. Introduction
- 01 - Welcome
- 02 - Exercise files and software versions
1. Reconstructing the Original Camera Move
- 03 - 3D camera tracking
- 04 - Setting the ground plane and origin
- 05 - Extracting the camera move
2. Preparing the 3D Object
- 06 - Setting up CINEMA 4D Lite
- 07 - Importing a 3D model
- 08 - Merging the AE camera into C4D
3. Creating and Capturing Shadows
- 09 - Mimicking the original light source
- 10 - Creating a shadow catcher
- 11 - Separating the model and shadow onto layers
- 12 - Compositing the shadow in After Effects
4. Final Tweaks
- 13 - Improving the composite
- 14 - Enhancing the light and shadows
- 15 - Improving the anti-aliasing