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Advanced Motion Graphics

Advanced Motion Graphics

2h 6mIntermediate2022-01-18

Authors

Eran Stern

Eran Stern

Teacher and Motion Designer, 20+ years of post-production experience

Course details

OK, so you did your homework on Adobe After Effects, but you still feel like you need something else if you really want to be a successful motion graphics artist. In this course, instructor Eran Stern gives you the tools you need to take your design and technical knowledge to the next level with After Effects.

Get tips on planning and preparing for your project so you can become a better professional designer. Develop your skills in typography, 3D, and lighting, working to build compositions with video, shapes, and stylized text. Learn how to design and animate a short interlude from scratch and structure animations in real time, honing your strategies for compositing, rotoscoping, and tracking along the way. By the end of this course, you’ll be better prepared to not only track, but also melt and merge elements together to build a more cohesive, creative piece.

Skills covered

mochaImagineer SystemsMotion GraphicsAfter EffectsAdvancedMotion Graphics and VFXAdobe

Concepts

0. Introduction

  • 01 - Becoming a better motion designer
  • 02 - What you should know

1. Planning and Preparing

  • 03 - Reviewing the client brief
  • 04 - Hunting for footage
  • 05 - Importing and stabilizing footage
  • 06 - Creating the main comp
  • 07 - Syncing fonts

2. Type Design

  • 08 - Designing the title
  • 09 - Adding a special glyph
  • 10 - Extruding and placing 3D text
  • 11 - Overriding materials
  • 12 - Using lights to add depth and shadows
  • 13 - Adding a tagline

3. 3D Type Animation

  • 14 - Animating the extrusion
  • 15 - Previewing in real time
  • 16 - Animating 3D characters

4. Compositing

  • 17 - Rotoscoping with the roto brush
  • 18 - Adding ground shadow
  • 19 - Stylizing lens flare
  • 20 - Adding noise
  • 21 - Removing spots

5. Tracking

  • 22 - Animating lines
  • 23 - Tracking a surface
  • 24 - Applying tracking data
  • 25 - Reintroducing a handheld camera
  • 26 - Finalizing and rendering

6. Challenge

  • 27 - Challenge overview
  • 28 - Solution to challenge

Conclusion

  • 29 - Next steps

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