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Adobe Dimension: Photo Shoot Composite

Adobe Dimension: Photo Shoot Composite

1h 23mBeginner2019-02-22

Authors

Steve Caplin

Steve Caplin

Author, Freelance Photoshop Artist

Course details

Adobe Dimension CC is an easy-to-use app for creating photorealistic renders from 3D models. In this course, instructor Steve Caplin covers basic and advanced techniques for working with 3D models in this powerful program. Discover how to combine a 3D model with a background, and automatically match the perspective and lighting to match the background; how to build a box, size it to the proportions of your product, and map your own artwork onto it; how to combine multiple objects in a scene and render them; and how to build a wine bottle mockup, complete with a bottle label, background, and lighting. Plus, learn advanced techniques, such as how to fix broken models in Photoshop.

Learning objectives
Building a scene
Creating a cube
Adjusting lighting and reflection
Adding texture to your models
Importing a 3D model and adjusting it
Adjusting the field of view
Fixing broken models in Photoshop

Skills covered

DimensionRenderingMotion Graphics and VFXVisualization and Real-TimeAdobeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Introduction to this course

1. Building a Scene

  • 02 - Place and manipulate a table
  • 03 - Change the camera view
  • 04 - Add textures and graphics
  • 05 - Add a background and lighting
  • 06 - Add a second object with multiple graphics
  • 07 - Render the scene
  • 08 - Adjust the artwork in Photoshop

2. Creating a Cereal Box

  • 09 - Create a cube
  • 10 - Rework the graphic in Illustrator
  • 11 - Add a background, adjust the lighting
  • 12 - Adjust the artwork in Photoshop

3. Importing 3D Models

  • 13 - Find models on Adobe Stock
  • 14 - Recolor the placed model
  • 15 - Find models on archive3d.net
  • 16 - Place the model in the car
  • 17 - Adjust the viewpoint and render the scene

4. Adjusting the Field of View

  • 18 - Import and modify a background
  • 19 - Manipulate groups and objects
  • 20 - Add and modify textures
  • 21 - Adjust the lighting

5. Creating a Water Bottle Mockup

  • 22 - Build the bottle in Photoshop
  • 23 - Import the bottle and add a background
  • 24 - Apply materials to the bottle
  • 25 - Add the bottle label
  • 26 - Adjust the lighting
  • 27 - Complete the project in Photoshop

6. Advanced Techniques

  • 28 - Changing environment maps
  • 29 - Using the Magic Wand and the Sampler tool
  • 30 - Adjusting depth of field
  • 31 - Keyboard shortcuts

Conclusion

  • 32 - Next steps

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