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3ds Max and V-Ray: Exterior Lighting and Rendering

3ds Max and V-Ray: Exterior Lighting and Rendering

1h 36mIntermediate2019-11-21

Authors

George Maestri

George Maestri

Animation Director and Producer

Course details

Make your projects even more impressive by learning how to create high-quality, photorealistic renders with V-Ray for 3ds Max. In this hands-on, project-based course, instructor George Maestri shows how to best approach lighting, rendering, and compositing exteriors scenes and environments for residential and commercial building design, animation, and gaming. Find out how to create realistic daytime and nighttime scenes with photometric lighting, auxiliary and interior lights, and environmental lights. Then see how to render a scene and take your render layers into Photoshop to add shadows, reflections, and other finishing touches. By the end of the course, you’ll learn everything you need to light exteriors in any scenario—at any time of day.

Learning objectives
Setting up environmental lighting
Adding sunlight to a scene
Balancing lights
Creating lighting and reflection elements
Compositing daytime scenes in Photoshop
Lighting for night
Rendering nighttime elements
Compositing nighttime scenes in Photoshop

Skills covered

V-RayChaos Group3ds Max3D AnimationRenderingMotion Graphics and VFXAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Create architectural exteriors with V-Ray in 3ds Max
  • 02 - Get the most from the exercise files

1. Set Up the Scene and Environment

  • 03 - Set up V-Ray
  • 04 - Using exposure compensation
  • 05 - Preliminary camera placement

2. Lighting for Daytime

  • 06 - Add an HDR environment
  • 07 - Set up environmental lighting
  • 08 - Add sunlight
  • 09 - Auxiliary lights
  • 10 - Interior lighting
  • 11 - Set up sliders
  • 12 - Balance lights

3. Daytime Rendering and Compositing

  • 13 - Understanding V-Ray render elements
  • 14 - Create lighting elements
  • 15 - Set up reflection elements
  • 16 - Add a wireframe color element
  • 17 - Final render
  • 18 - Layer the composite in Photoshop
  • 19 - Add light and shadow in Photoshop
  • 20 - Adjust reflections Photoshop
  • 21 - Adjust the sky
  • 22 - Final touches

4. Lighting for Night

  • 23 - Move lights from day to night
  • 24 - Adjust interior lighting
  • 25 - Add architectural lights
  • 26 - Additional lighting
  • 27 - Landscape lighting
  • 28 - Balance lights

5. Night Rendering and Compositing

  • 29 - Create render elements
  • 30 - Add a wireframe color element
  • 31 - Final render
  • 32 - Layer the composite in Photoshop
  • 33 - Add light and shadow in Photoshop
  • 34 - Adjust global illumination
  • 35 - Final touches

Conclusion

  • 36 - Next steps

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