3ds Max and Twinmotion: Architectural Visualization

3ds Max and Twinmotion: Architectural Visualization

1h 25mIntermediate2021-03-17

Authors

George Maestri

George Maestri

Animation Director and Producer

Course details

Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms. In this course, George Maestri shows the workflow between Twinmotion and 3ds Max for creating architectural visualizations. He starts with the basics of Twinmotion, detailing the interface and setting up preferences, and then shows how to export a project from 3ds Max into Twinmotion. He explains how to add materials and objects, along with details like vegetation. He also covers working with lights, cameras, and weather, before showing how to export the scenes as images, videos, and presentations.

Skills covered

TwinmotionEpic3ds Max3D AnimationRenderingMotion Graphics and VFXAutodesk3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)

Concepts

Introduction

  • Create real-time visualizations with 3ds Max and Twinmotion
  • Using the exercise files

Understanding Twinmotion

  • The Twinmotion interface
  • Preferences and quality
  • Navigation in Twinmotion
  • Selecting and manipulating objects
  • Twinmotion s Scene Graph

3ds Max Files into Twinmotion

  • Preparing your 3ds Max file
  • Correcting UV mapping
  • Exporting to FBX
  • Importing into Twinmotion

Working with Materials

  • Applying materials to objects
  • Modifying materials
  • Material libraries

Adding Details

  • Adding objects and vegetation
  • Using vegetation paint
  • Using vegetation scatter

Lights Cameras and Weather

  • Weather
  • Cameras
  • Environmental lighting and backgrounds
  • Adding lights
  • Configuring reflections

Final Output

  • Create and export images
  • Create and export video
  • Creating presentations
  • Phasing in Twinmotion

Conclusion

  • Next steps
40,000 Toman