3D Tracking and Fusion Compositing

3D Tracking and Fusion Compositing

1h 18mAdvanced2017-06-14

Authors

Brian Morse

Brian Morse

Writer, Director, Producer, VFX Artist

Course details

Whether you're working with a team or on your own, understanding how to efficiently use 3D tracking information in compositing can help you speed up your workflow. In this course, learn how to use 3D tracking data to add 3D objects to a 2D shot in Fusion. Brian Morse shows how to export your cameras to Maya and Fusion from SynthEyes, and explains how to set up your 3D scene once and use it for all of your shots. He also demonstrates how to render your final project so that all of the composites work fluidly.

Learning objectives
Exporting cameras to Maya and Fusion
Importing models
Setting up scenes for compositing
Setting your color space
Using 3D in Fusion to add a change
Connecting all of your shots
Rendering final composites

Skills covered

Blackmagic Design FusionSynthEyesSplice3D TrackingBlackmagic DesignMotion Graphics and VFX

Concepts

Introduction

  • Welcome
  • Using the exercise files

Exporting Your Cameras to Maya and Fusion

  • Exporting from SynthEyes

Working in Maya

  • Importing cameras from SynthEyes
  • Importing models
  • Adding materials to your models
  • Lighting the scene
  • Adding reflections
  • Checking accuracy of cameras
  • Setting up your renders

Compositing in Fusion

  • Importing scripts from SynthEyes
  • Checking your 3D renders
  • Setting your color space
  • Breaking out your render passes
  • Compositing your scene
  • Setting up your other cameras
  • Checking your shots and making tweaks

Using 3D in Fusion to Add a Change

  • Setting up your 3D scene
  • Adding your walls
  • Adding your light
  • Connecting all of your shots
  • Final composite

Conclusion

  • Next steps
40,000 Toman